main/Configuration
Welcome to the Configuration page!
Here you can learn how to configure this plugin to make everything work as you want it to.
Edit a mob
This is how a normal config entry for a mob looks like:
BoomSpider: Health: 20 Spawnrate: 25 Displayname: BoomSpider SpawnNatural: true Effects: - Jump,3 - Resistance,1 - FireResistance,1 Drops: - 289,0,3,40
Below the name of the mob, there are a few things to configure:
- Health
This value states how much health a mob has. 20 health are 10 hearts (20 half-hearts)
- Spawnrate
This is the spawnrate for the mob in percentage terms (%).
- Displayname
This name is displayed when a mob is spawned and as a nametag above its head.
- SpawnNatural
Set to true to let the mob spawn naturally in a world
- Effects
This is a list of the mob's potion effects. You can add new effects or remove existing ones. For further information see "Potion Effects" below.
- Drops
This is a list of the items the mob can drop when killed. You can add new drops or remove existing ones. For further information see "Drops" below.
Natural spawning
NaturalSpawn: Enabled: true Worlds: - world - world_nether - world_the_end
- Enabled
Set to true to enable natural spawning
- Worlds
This is a list of worlds where the mobs can spawn in. If you have custom worlds, you have to add them here.
Messages
Messages: InvalidSender: Invalid sender! ZeroArguments: '&6Type &c/insanemobs help &6for a list of commands.' NoPermission: '&7[&cInsaneMobs&42&7] &4You do not have permission to run this command!' InvalidArgument: '&7[&cInsaneMobs&42&7] &cInvalid argument! &6/insanemobs help' MobSpawned: '&7[&cInsaneMobs&42&7] &6Spawned &c%mob% &6.' InvalidMob: '&7[&cInsaneMobs&42&7] &cMob does not exist!' ReloadedConfig: '&7[&cInsaneMobs&42&7] &6Config reloaded.'
- You can change the messages that are displayed when using the plugin here.
- You can use color codes (like &1 for dark blue or &c for red) and you can use %mob% in the MobSpawned message to show the name of the spawned mob.
Updater
Updater: Check_For_Update: true Download_Instantly: true
- Check_For_Update
Set to true to check if an update is available on server start or set to false to disable update checking
- Download_Instantly
Set to true to instantly download and install an available update on server start
Potion Effects
Syntax is <effect>,<amplifier> without any spaces
A potion effect may look like this:
- Jump,3
List of effects
- Strength
- Speed
- Slow
- Jump
- Resistance
- Regeneration
- FireResistance
- WaterBreathing
- Invisibility
- Weakness
Other effects are not available, as they do not really affect mobs.
Drops
Syntax is <number id>,<data value>,<amount>,<chance>,<name>,<lore> without any spaces
A drop may look like this:
- 276,0,1,40,&cSword of the Death,&7Destroy everything!
This is a Diamond Sword (id 276) with data value 0. One sword will drop with a chance of 40% and it will have a custom name and lore.
You do not have to use a name and lore, a drop could also look like this:
- 35,11,3,80
This is blue wool (id 35, data value 11). 3 wool will drop with a chance of 80%.
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