InfiniteClaims
InfiniteClaims is a plot management plugin made easy. Paired with the InfinitePlots world generator, and the WorldEdit/WorldGuard API's, InfiniteClaims aims to make creative or competitive worlds easier for server administrators everywhere.
Notice!
InfiniteClaims is being discontinued. This is happening due to myself and wide_load (developer of InfinitePlots) working to combine InfinitePlots and InfiniteClaims into one plugin. We will be merging into a new updated version of InfinitePlots so that you don't have to download a whole new plugin, but just an update to one, and delete the other.
A lot of the features from InfiniteClaims will be carried over, and some features you guys have wanted for a while have already been implemented within the Alpha version of the new InfinitePlots.
Due to this, there will be no further releases of InfiniteClaims after the 2.1.3 beta release. I will be focusing on the new and better plugin, so no bug fixes will be released. I will try to provide support during this time for issues with the plugin, just so that you can still function until the new plugin, but generally if 2.1.3 is having an issue but 2.1.2 wasn't.. then I would recommend you stick with the 2.1.2 release.
Once the new plugin is released I will provide support on the InfinitePlots ticket system and comments on how to convert the plots from this plugin to the InfinitePlots system, as well as outlining how to convert the plots on this page as well. Thanks for all the support and I hope you stick with me during the merger, cause I promise you'll love the new plots system :)
Features
- Plots are automatically sized to fill the whole (physical) plot. This is based off the InfinitePlots size, and can vary between worlds. These plots extend from one block above bedrock, to the world height limit.
- Automatic or manual plot creation. If allowed the first time they enter a InfinitePlots world the player will have a plot automatically created. Or as an alternative you can force users to read some rules near spawn, and then use a command to manual create a plot.
- Plot teleportation: Your own plot, another players plot, a plot in another world, the options are limitless (actually they are limited)
- Easy member management! Easily add members to a plot to help you build, and then remove them when you're done. Tired of your friends messing up your plot? Remove them all and build alone!
- Quick plot regeneration if you ever want to start from scratch! After much delay, plot reseting is finally available!
- Plot identification done simple…Signs! You can place signs on the entrance, corners, or both of each plot. You can also change the colors of the sign text, or the plot owner message.
- And more!
Install
Installation is easy! Just add the InfiniteClaims.jar file to the same plugin folder that InfinitePlots.jar, WorldGuard.jar, and WorldEdit.jar are in and restart your server.
WARNING: If you do not have WorldGuard, InfinitePlots, or WorldEdit installed, InfiniteClaims will not start. After this a InfiniteClaims folder should be available containing config.yml. If you would like to see an extended explanation of what the config.yml file contains follow this link:
Configuration & Permissions Explained.
If you like to live life on the edge then make sure the following value matches what is in your InfinitePlots config.yml or you'll notice issue's with plot teleportation and sign placement.
plots:
height: 20
Finally if you would like to prevent players from building or breaking blocks on the pathways between each plot, run the following command in your plot world(s):
# Thats two _'s with no space inbetween, should be able to copy and paste the command
/rg flag __global__ build deny
Commands
Please go to this page for a complete breakdown of
commands
Permissions
Below is a list of all possible permissions. At the moment permissions have only been tested with PermissionsEx.
- iclaims.* - Parent node of all InfiniteClaims permissions
- iclaims.help - Granted by default
- iclaims.plot.* - Parent node of all plot permissions
- iclaims.plot.auto - Allows for automatic plot assignment. To prevent automatic plot assignment, do not give this permission to players.
- iclaims.plot.tp - Allows you to teleport to your plot, or another players plot from any world.
- iclaims.plot.new - Allows you to claim a new plot, if you have not already reached the maximum number of plots allowed.
- iclaims.plot.list - Allows you to see a list of all your plots.
- iclaims.plot.info - Allows you to get information about your plot,
- iclaims.plot.manage.* - Grants access to all plot management commands
- iclaims.plot.manage.addmember - Allows you to add a player to your plot, so that they can help you build.
- iclaims.plot.manage.removemember - Allows you to remove players from your plot, so that they cannot build/destroy blocks on your plot.
- iclaims.plot.manage.reset - Allows you to reset your own plot, removing anything built on it.
- iclaims.plot.manage.remove - Allows you to delete your own plot, removing everything built, and your right to build on it.
- iclaims.plot.admin.* - Grants all access to plot administration commands.
- iclaims.plot.admin.info - Allows you to use the Admin Info command.
- iclaims.plot.admin.remove - Allows you to remove other players plots, removing anything they built and their build rights on that plot.
- iclaims.plot.admin.removemember - Allows you to remove members from any players plot.
- iclaims.plot.admin.addmember - Allows you to add members from any players plot.
For more detailed examples of permissions and their respective commands, visit the
commands page.
GroupManager Compatibility
So I finally did some testing with GroupManager and discovered that by itself, InfiniteClaims does not work with GroupManager. But there is a way to make it work, if you run the EssentialsGroupBridge that comes packaged with EssentialsGroupManager, than everything works fine. Sorry if this resolution doesn't work for everyone but I am not going to rework permission checks just for one Permissions plugin.
Notice for MultiWorld User
As of InfiniteClaims version 2.1.0 MultiWorld is still not supported, and will not work. I am continuing to work on resolving this issue, and besides bug fixes, will mainly be working on this issue for the next release. At the moment getting InfiniteClaims to work with MultiWorld honestly breaks a ton of things and almost requires a complete rewrite of InfiniteClaims, please be patient with me as I work on this issue, and maybe even ask the MultiWorld dev to speak to me about a possible solution.
Bug Reports / Suggestions
If you find a bug, encounter a problem or have a suggestion, please fill out a ticket via the Tickets link above. I will do my best to keep up with the comments section, but tickets would be the best way to go.
The link above will direct you to an external ticket system. When submitting a ticket please try to make sure the target version lines up with the version you are running. You can get this by running the command
/version InfiniteClaims from the console.
Note: I recommend that you sign up for an account on the new ticket site, that way you can receive emails when there are updates on your issues you submit.
Metrics
As of version 2.1.0, InfiniteClaims collects data using the same Metrics API much like Essentials and many more plugins. If you would like to opt-out you can do so by modifying the opt-out value to true, in the
plugins/Metrics/config.yml file. Though I would like to ask you not to because the information I gather, from the plugins usage helps me judge where it's being used the most (so I can focus localization efforts there), how many plots the plugin is generating to know how well the plugin is performing, and some other curiosity-sakes pieces of info (such as what the claims worlds are named, which is currently not pulling data properly). If you have an questions about InfiniteClaims metrics usage, or suggestions of other things I could try to gather please don't hesitate to ask.
Important Links
If you need to report a bug/issue and have server logs please use a paste server like pastie or pastebin. I will provide the links below to make it easier but for now on if you post server logs in the comments I will ignore it.
Notice!
As of Nov. 12th, 2012 I will no longer be taking, assisting, or acknowledging bugs or issue/help request in the comments section of this page. I would like to keep the comment section clean with only questions about InfiniteClaims, as in how to use it, and other things like that. If you have a issue that you think is small then you can ask for help but I
withhold the right to delete comments if you ignore this, and especially if you paste console output in your comment. If you have an idea for InfiniteClaims please use the tickets system, and create a New Feature issue.
Donate!
Did you know that my coding operation is powered by tons of cute kittens? Well now you do! And they need lots of food! So if you like what myself and my cute kitten coding army have done so far, give the donate button a click and it will be much appreciated!
Special Thanks
Thanks to Flapcraft, Steamhead_Gaming, LulzSek, tmad40blue, FernFerret (helped with commands), hskrasek, and most of all wide_load cause without his InfinitePlots plugin, this all wouldn't have come to fruition.
@Flapcraft
setting the
__global__
region has no affect on other regions. did you play with the x and z offsets in the config file?
@mylesmadness
Hmmm...it doesn't require MV to compile, but I run MV on the test server that I do my testing on before releasing...I haven't ever tried it on a single world...I will give it a go and see what I can see tho. :)
@daznmedia
currently only with worldguard. I was going to see if I can add in support for other protection plugins after I get my features locked down...but they keep growing with every passing day. lol.
@thunder82597
anyone is welcome to decompile the source out of the .jar file and add those features in themselves if they'd like...if not, I'll be getting around to adding it...
Like I've stated before the plugin works exactly as I designed it on my server. To try and be helpful to the community I released to publicly since the seems to be a lacking in this type of plugin...so you guys need to have some patience with me please...
@TheUn4tunate
Hi TheUn4tunate,
That's not what I designed the plugin for so it would be added functionality and I've got other pots on the fire so to speak. I made the plugin to be very hands off...I don't want users to have to type in commands on my server because most of my users are pretty young to understand some of that stuff yet.
In that purpose the plugin works great for me...I'll work on adding in some other features but I think that'll come as a separate plugin that I'll be starting called PlotManager...which would be a batch of advanced commands to work with IP and IC.
@jcbjoe
Sorry Jcbjoe but I'm an op and it works fine for me on my server...it's gotta be some other plugin that's blocking it. :(
lol...my power goes out for 4 days and that's when everyone decides to let me know their problems with IC. :)
Ok folks...I try and help, but submit tickets and I'll get to them as I can. My power is still flickering and I'm doing damage control from the 4 feet of snow I recently got so I'm not getting to anything tonight, but I'll start reading through the issues and getting caught up.
Glad you all like the plugin tho, like I said I'll do what I can to help...but it works great on my server (and since I wrote it for me, I guess it's doing it's job, hehehe).
@jcbjoe
You sead people need to be op too acces a portal but thats not thrue,in the multiverse-core config you can set enforce portal acces to false. And in the multiverse-portal comfig you can set enforce portal acces to false. Now everyone can enter everyworld and every portal :)
@daznmedia
For now just worldguard, but toffer is planning to make it work with more plugins. Maybe in the future?Âż?
@mylesmadness
It requiers a plugin a multi world plugin, because infiniteclaims censors for a world change to a world wich have infiniteplots. I think multiverse is the best solution but not the only one, the multiworld plugin must also work with generators. But it can be anyplugin you want.
@kapel1044
I think your problem is that is doesn't create a worldguard regio. You cann check in the worldguard/worlds/plots/regions.yml file. If its empty than you maybe should give your users the permissions above or more claim volume.
the problem is that plugin doesn't really search for free spots but only selects the same regions over and over again :( worked only for about 5-6 regions auto given away on my server
I found a problem, if the plugin wants to create a new region it uses /region claim right? if i do this manually itt say: this region overlaps with some else''s region. i think that's because i set a global region(global). I don''t know if that''s the problem and the plugin really use the claim command, maybe you can set it too the /region define commands because than you can create an region over each other.
Does this plugin require multiverse? I just set the world generator in my bukkit.yml since its just a one map server and it wont generate the regions for me.
does this just work for world guard, i would love this to work with residence
@TheUn4tunate
That is exactly what I think most people would want out of this plugin. The problem is, it hasn't been aded. Hopefully he can add it or a patch from someone else will make it so that command will be added.
Hi, can you make it so that it assigns all plots to regions then other players can do something like (/plot tp free) to get to a free plot and theyhaveto do a command such as (/plot claim) while they are standing on the plot to claim it?
@Toffer
infinate claims only work if people are not op but using multiverse portals you need to be op do you know how i can fix this
@jcbjoe
I'm not sure I understand the problem you're having anymore...
So is it that InfiniteClaims is assigning plots the way it's suppose to as players entire the world generated with InfinitePlots, but your ops just can't teleport using "teleporters" (whatever those are)?
@Toffer
its working now but it only works when people are not op but i need people tobe op to get through teleporters i have on multiverse please help