InfiniteClaims
InfiniteClaims is a plot management plugin made easy. Paired with the InfinitePlots world generator, and the WorldEdit/WorldGuard API's, InfiniteClaims aims to make creative or competitive worlds easier for server administrators everywhere.
Notice!
InfiniteClaims is being discontinued. This is happening due to myself and wide_load (developer of InfinitePlots) working to combine InfinitePlots and InfiniteClaims into one plugin. We will be merging into a new updated version of InfinitePlots so that you don't have to download a whole new plugin, but just an update to one, and delete the other.
A lot of the features from InfiniteClaims will be carried over, and some features you guys have wanted for a while have already been implemented within the Alpha version of the new InfinitePlots.
Due to this, there will be no further releases of InfiniteClaims after the 2.1.3 beta release. I will be focusing on the new and better plugin, so no bug fixes will be released. I will try to provide support during this time for issues with the plugin, just so that you can still function until the new plugin, but generally if 2.1.3 is having an issue but 2.1.2 wasn't.. then I would recommend you stick with the 2.1.2 release.
Once the new plugin is released I will provide support on the InfinitePlots ticket system and comments on how to convert the plots from this plugin to the InfinitePlots system, as well as outlining how to convert the plots on this page as well. Thanks for all the support and I hope you stick with me during the merger, cause I promise you'll love the new plots system :)
Features
- Plots are automatically sized to fill the whole (physical) plot. This is based off the InfinitePlots size, and can vary between worlds. These plots extend from one block above bedrock, to the world height limit.
- Automatic or manual plot creation. If allowed the first time they enter a InfinitePlots world the player will have a plot automatically created. Or as an alternative you can force users to read some rules near spawn, and then use a command to manual create a plot.
- Plot teleportation: Your own plot, another players plot, a plot in another world, the options are limitless (actually they are limited)
- Easy member management! Easily add members to a plot to help you build, and then remove them when you're done. Tired of your friends messing up your plot? Remove them all and build alone!
- Quick plot regeneration if you ever want to start from scratch! After much delay, plot reseting is finally available!
- Plot identification done simple…Signs! You can place signs on the entrance, corners, or both of each plot. You can also change the colors of the sign text, or the plot owner message.
- And more!
Install
Installation is easy! Just add the InfiniteClaims.jar file to the same plugin folder that InfinitePlots.jar, WorldGuard.jar, and WorldEdit.jar are in and restart your server.
WARNING: If you do not have WorldGuard, InfinitePlots, or WorldEdit installed, InfiniteClaims will not start. After this a InfiniteClaims folder should be available containing config.yml. If you would like to see an extended explanation of what the config.yml file contains follow this link:
Configuration & Permissions Explained.
If you like to live life on the edge then make sure the following value matches what is in your InfinitePlots config.yml or you'll notice issue's with plot teleportation and sign placement.
plots:
height: 20
Finally if you would like to prevent players from building or breaking blocks on the pathways between each plot, run the following command in your plot world(s):
# Thats two _'s with no space inbetween, should be able to copy and paste the command
/rg flag __global__ build deny
Commands
Please go to this page for a complete breakdown of
commands
Permissions
Below is a list of all possible permissions. At the moment permissions have only been tested with PermissionsEx.
- iclaims.* - Parent node of all InfiniteClaims permissions
- iclaims.help - Granted by default
- iclaims.plot.* - Parent node of all plot permissions
- iclaims.plot.auto - Allows for automatic plot assignment. To prevent automatic plot assignment, do not give this permission to players.
- iclaims.plot.tp - Allows you to teleport to your plot, or another players plot from any world.
- iclaims.plot.new - Allows you to claim a new plot, if you have not already reached the maximum number of plots allowed.
- iclaims.plot.list - Allows you to see a list of all your plots.
- iclaims.plot.info - Allows you to get information about your plot,
- iclaims.plot.manage.* - Grants access to all plot management commands
- iclaims.plot.manage.addmember - Allows you to add a player to your plot, so that they can help you build.
- iclaims.plot.manage.removemember - Allows you to remove players from your plot, so that they cannot build/destroy blocks on your plot.
- iclaims.plot.manage.reset - Allows you to reset your own plot, removing anything built on it.
- iclaims.plot.manage.remove - Allows you to delete your own plot, removing everything built, and your right to build on it.
- iclaims.plot.admin.* - Grants all access to plot administration commands.
- iclaims.plot.admin.info - Allows you to use the Admin Info command.
- iclaims.plot.admin.remove - Allows you to remove other players plots, removing anything they built and their build rights on that plot.
- iclaims.plot.admin.removemember - Allows you to remove members from any players plot.
- iclaims.plot.admin.addmember - Allows you to add members from any players plot.
For more detailed examples of permissions and their respective commands, visit the
commands page.
GroupManager Compatibility
So I finally did some testing with GroupManager and discovered that by itself, InfiniteClaims does not work with GroupManager. But there is a way to make it work, if you run the EssentialsGroupBridge that comes packaged with EssentialsGroupManager, than everything works fine. Sorry if this resolution doesn't work for everyone but I am not going to rework permission checks just for one Permissions plugin.
Notice for MultiWorld User
As of InfiniteClaims version 2.1.0 MultiWorld is still not supported, and will not work. I am continuing to work on resolving this issue, and besides bug fixes, will mainly be working on this issue for the next release. At the moment getting InfiniteClaims to work with MultiWorld honestly breaks a ton of things and almost requires a complete rewrite of InfiniteClaims, please be patient with me as I work on this issue, and maybe even ask the MultiWorld dev to speak to me about a possible solution.
Bug Reports / Suggestions
If you find a bug, encounter a problem or have a suggestion, please fill out a ticket via the Tickets link above. I will do my best to keep up with the comments section, but tickets would be the best way to go.
The link above will direct you to an external ticket system. When submitting a ticket please try to make sure the target version lines up with the version you are running. You can get this by running the command
/version InfiniteClaims from the console.
Note: I recommend that you sign up for an account on the new ticket site, that way you can receive emails when there are updates on your issues you submit.
Metrics
As of version 2.1.0, InfiniteClaims collects data using the same Metrics API much like Essentials and many more plugins. If you would like to opt-out you can do so by modifying the opt-out value to true, in the
plugins/Metrics/config.yml file. Though I would like to ask you not to because the information I gather, from the plugins usage helps me judge where it's being used the most (so I can focus localization efforts there), how many plots the plugin is generating to know how well the plugin is performing, and some other curiosity-sakes pieces of info (such as what the claims worlds are named, which is currently not pulling data properly). If you have an questions about InfiniteClaims metrics usage, or suggestions of other things I could try to gather please don't hesitate to ask.
Important Links
If you need to report a bug/issue and have server logs please use a paste server like pastie or pastebin. I will provide the links below to make it easier but for now on if you post server logs in the comments I will ignore it.
Notice!
As of Nov. 12th, 2012 I will no longer be taking, assisting, or acknowledging bugs or issue/help request in the comments section of this page. I would like to keep the comment section clean with only questions about InfiniteClaims, as in how to use it, and other things like that. If you have a issue that you think is small then you can ask for help but I
withhold the right to delete comments if you ignore this, and especially if you paste console output in your comment. If you have an idea for InfiniteClaims please use the tickets system, and create a New Feature issue.
Donate!
Did you know that my coding operation is powered by tons of cute kittens? Well now you do! And they need lots of food! So if you like what myself and my cute kitten coding army have done so far, give the donate button a click and it will be much appreciated!
Special Thanks
Thanks to Flapcraft, Steamhead_Gaming, LulzSek, tmad40blue, FernFerret (helped with commands), hskrasek, and most of all wide_load cause without his InfinitePlots plugin, this all wouldn't have come to fruition.
@kapel1044
maybe just delelte al the other regions and try it again.
if you have a global region you can change the priority to -1 and than it shouldn't be stop you from claiming a region.
@Flapcraft
my max-claim-volume: 2097153 so 10 thousands blocks more than plot has, and plugin still want to Claim region but it says "this region overlaps with someone else's region" thats why i said before its not choosing new plots but THE same existing regions over and over again... also i changed claim-only-inside-existing-regions: false and true, did NOT fixed this problem.. Still not working with new plugin version for 1.1
you Flapcraft noticed overlapping too and commented 5 days ago, I didn't saw that
@Toffer
maybe you should add database to plugin of coordinates "not search for free plot there" or just let us define in plugin config where is WorldGuards region.yml, there are min and max cuboid coords, you could use those... I think using region.yml is very good idea, but don't fkin know how to make use of it to prevent claim overlapping
heh editing comment for fourth time ;) this could be useful to you, i don't know... http://www.sk89q.com/docs/worldguard/api/com/sk89q/worldguard/protection/GlobalRegionManager.html
Sorry folks for my lack of response. You are a great bunch and have great suggestions of which I'm sure LulzSek is more than capable of taking care of. I'm uploading the last version I had which is compiled against the 1.1 dev CB build now.
I've got some personal issues that's going to take me away from any extra time on the internet. Sorry about the bad timing, but I had a lot of fun spawning the project and getting it off the ground. I hope it helped the community. :)
@rmsy
I will be taking over the development of InfiniteClaims as Toffer is very busy with other things for now.
I'll be going through the problems etc and putting out solutions (hopefully).
It seems that this is inactive at the moment (for whatever reason), seeing as there are several major reported bugs, with little response from the dev in days.
@masterignus
yes so there is somethink not right with the configuration. do your users have these two permissions: worldguard.region.claim worldedit.selection.*
and what is the max claim volume? is should he higher as 557568 you can change that in the config.yml of worldguard.
@Flapcraft
I made a new region and the plots were not there i only saw the region i created
@masterignus
Yea maybe its regions.yml, or you can manully create a region and see if you can find it after that. In the regions.yml other wise there is somethink wrong with worlguard.
@Flapcraft
There is no region.yml
@masterignus
you may wanna check if the plugin has created a worldguard region? you can check this in the worldguard / world / plotworld / region.yml. the worldguard folder is in the plugin folder.
@Flapcraft
SOOO SORRY FOR THIS :( But when my freind tried to break a block in my plot he did. and he didnt have any special perms. What do i do?
@Flapcraft
Thanks, can i make a limit of 1 plot per person
@masterignus When you enter your plot world it automatic gives you a plot. It doesn't there is somethink wrong.
Hi, This may sound really stupid but i use Multi-World v2 i dont know how to claim a plot. Can you please help me :(
@MarkehMe
Run this command, while present in the world:
How can I set it up so no one can modify plots that have already been made but are unclaimed, and not modify any of the paths?
@Toffer
I think your mixing up some people now, i never had a player_world_change_event error. But i fixed the global claim error. I just setted (i don't think thats good english) the priority to another value an now it works. I was indeed "'messing" with the x/y but i only ser it too 3 cause you said than you get the fence's with it.
@Toffer
I'm using Multiverse and am getting this error. It would be a bummer if this clashed with Multiverse.
@Flapcraft
is the PLAYER_WORLD_CHANGE event Multi-verse? It looks like it's a bukkit event...
@kapel1044
no, that's not the problem....it does search for free spots, but it always begins from the same starting point...I did this in an effort to keep plots close together as they are claimed.
The algorythm goes like such: