Have you ever wanted to view an image on a map ingame? ImageOnMap allows you to do it! (inspired from ImgMap)


ImageOnMap allows you to load a picture from the Internet to a Minecraft map.
  • Load an image from a URL onto a map. PNG, JPEG and GIF are supported.
  • These images will be saved on your server and reloaded at restart.
  • Big pictures will be cut automatically into several parts! For example a 1024x1024 picture will be cut in 16 maps.
  • Your image will be centered.
  • You can put your map in an item frame.

Quick guide

  1. Ensure that you have enough free slots in your inventory! ImageOnMap will cut your picture in severals parts (depending on the image size) and place them in your inventory.
  2. Type /tomap URL, where URL is a link to the picture you want to render (see the section below).
  3. Enjoy your picture! You can place it in an item frame to make a nice poster if you want.
German speakers, you can watch this video (thanks to StarlessMiner) English speakers? Watch this one ! (thanks to bebosny) Another tutorial in english (thanks to ltjim007)

Commands and Permissions

/tomap [url]
  • the link must be complete, do not forget that the chat limit is 240 characters.
  • you can use an URL shortener like tinyURL.
  • If you want a picture in one map, type resize after the link.
  • Permission: imageonmap.userender

  • /maptool delete [id]: delete a map ((where [id] is the id of a map).
  • /maptool list: show all the maps you have
  • /maptool get [id]: get a map by id


  • Limit-map-by-server => Limits the number of maps with a picture for all the server. Set to 0 for unlimited maps.
  • Limit-map-by-player => Limits the number of maps with a picture that a player can have. Set to 0 for unlimited maps.

Data collection

ImageOnMap uses metrics to collect basic informations about the use of the plugin*. It can be disabled by setting "collect-data:" to false in config.yml (default is true) * See for a complete list of what is collected

Planned features

  • DONE: Choose if image will be resized or not;
  • DONE: Add options to limit the number of images per player / per server
  • DONE: Permission support

Known bugs

  • Sometimes redirection URLs will cause the image not to be rendered;
  • Maybe a lot more!
Feedbacks are really appreciated. :) GitHub repo:
Jenkins Development builds :


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