Hunger Keeper
Description
This is a simple plugin that keeps your players hunger after they die,this forces player to eat food rather than to just kill themselves to gain hunger.
Features
- No Commands.
- Per world support, you can enable and disable on each world or have it run on all. (Great for a survival and faction worlds)
- Forces your players to get food, not just die for food
Config
Per-World-Hunger: true Per-World-Hunger-in: world: true world_nether: true world_the_end: true
The above list will automatically add all your worlds. To make your world so up please add the plugin then start the server and then edit the config and reload the server for the changes you made in the config to be ineffect.
Source
Looking for an improved version, updated to 1.9 and 1.10 ready ? It's here: https://www.spigotmc.org/resources/hungerkeeperplus.23589/ :)
Add a command to reload the plugin ?
@moogly77
+1
thanks a lot for this plugin, it will be perfect if we can choise the level of the healt after death thanks again
@Jdon278
I will test it tomorrow how it goes and let you know then.
Great plugin
@dutchy1001
Hi, I have fixed this bug in the newest release and also added support for uuids for minecraft 1.8.
http://dev.bukkit.org/bukkit-plugins/hunger-keeper/files/5-hunger-keeper-v1-3/
@marubal21
Set "Per-World-Hunger:" as true and then set your skyworld as true and the rest false.
i'm a bit confused as to how to config the plugin. I have 3 worlds and i use multiverse to manage them; minigames, plotworld, skyworld
I would like only the skyworld world to keep the hunger levels of players when they die. how would i configure the plugin to to work as i want it?
i have tried different setting, and each time when i die in the skyworld and respawn in the minigames world my hunger level there reflects that of what it was on the skyworld world, yet when i go back into to the skyworld my hunger is full.
It appears that I have the same problem as marubal21, only then with craftbukkit 1.7.9.
Can you plz update this for 1.7.9 and see if the error that we get is fixed.
In the error it states that it's version v1.0 not v1.2.
I've tried my test server with Craftbukkit 1.7.2 beta but the error is there too, see report.
just installed the plugin and received the follow error in console during start up. http://pastebin.com/AzfiawZ8
Is it possible to add a feature to configure the amount of healt that is recoverd after death?
на 1.7.9 тоже работает, cool
cool
@der_Kernschatten
@sakura_blades
Updated to 1.7.2 and remove the "else" broadcast (sorry) :)
@sakura_blades
@der_Kernschatten
Sorry about that, I will update this now.
@sakura_blades
Looks that way!
Line 62: Bukkit.broadcastMessage("else")
and I was just about to download it. =P
I suspect this plugin is spitting out an "else" when players die?
Everytime someone dies the usual death message appears in chat like it's supposed to, but then immediately after that "else" appears in chat... nothing else, just "else" and I'm very curious as to why.
This is the only plugin i've added since this started, and i'm getting tired of being asked why "else" keeps coming up. XD
@krisdestruction
Hi, do you mean per world hunger, so each world would have its own hunger level ?
Good idea! Make sure to have multiworld support :P