WorldGuard implementation #5


  • Enhancment
  • Accepted
Open
Assigned to _ForgeUser11728625
  • _ForgeUser9572950 created this issue Jul 12, 2013

    Great plugin. Very useful. I compare it to LWC but for horses.
    I suggest adding WorldGuard compatibility so we can't tp horses let's say in spawn. Should be not so hard to implement I think.
    Basically adding in the config disable horse tp in protected regions.

    Or Should WorldGuard simply a flag not to be able to. I think it doesn't even have a horse flag. I mean a deny-spawn for horses. + that will only prevent horses from spawning. I don't know how to limit tp in regions.

  • _ForgeUser9572950 added the tags New Enhancment Jul 12, 2013
  • _ForgeUser11728625 posted a comment Jul 12, 2013

    This feature is planed, you'll be able to disallow horse teleportation in areas


    Edited Aug 16, 2013
  • _ForgeUser11728625 removed a tag New Jul 12, 2013
  • _ForgeUser11728625 added a tag Accepted Jul 12, 2013
  • _ForgeUser9572950 posted a comment Aug 20, 2013

    @britaniacraft: Go

    Thank you very much!

  • _ForgeUser10145183 posted a comment Sep 20, 2013

    I have a user which summon their horse in a worldguard region with mod spawning disabled. I changed the region by disabling the /horse summon command in that region. That takes care of future problems.

    But this user who lost her horse... how can we delete the lost horse from her list?


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