Head-Drops
HeadDrops by X1machinemaker1X for MC 1.12
**earlier versions are available below**
originally by pizzafreak08
This plugin will make all Monsters and even Players drop their Head.
Plugin Spotlights:
(None ATM, if you want to do one, send me the link and I'll post it here.)
**If you want this plugin for MC 1.11.2 click here.**
**If you want this plugin for MC 1.10.2 click here.**
**If you want this plugin for MC 1.9.4 click here.**
**If you want this plugin for MC 1.8.8 click here.**
Features:
- All mobs in Minecraft 1.12 will drop their heads when killed by a player (has a permission)
- Players drop their Head when killed with a sword (has permission)
- Adjustable chance how often Heads will drop
- Get heads via commands
- You can decide if only players with certain permissions should get the mob or player heads
IF YOU UPDATE TO 1.12 DELETE YOUR config.yml FILE
Commands:
- /hd mobhead <mobname> - Gives you a specific mob head. Click HERE for a full listing
- /hd head [player] <playerhead> - Gives [player] a specific head or if left blank, you.
- /hd myhead - Gives you your head
- /hd info [player] - With info toggled on, clicking a player head, will give you the name of the player. if [player is specified, info mode will be toggled for them.
- /hd reload - Reloads the config
Permissions:
- headdrops.help: Use /hd command
- headdrops.head: Use /hd head <playerhead>
- headdrops.head.other: Use /hd head <player> <playerhead>
- headdrops.mobhead: Use /hd mobhead <mobname>
- headdrops.info: Use /hd info
- headdrops.info.other: Use /hd info <player>
- headdrops.reload: Use /hd reload
- headdrops.mobheaddrops: Drops mobhead for that player if config option "permissionCheckMob" is true
- headdrops.playerheaddrops: Drops playerhead for that player if config option "permissionCheckPlayer" is true
I suggest adding the possibility that the player's head would fall out when he was not killed with a sword, for example if he was killed by a monster.
Randomly the plugin stopped working. No players getting any heads at all. All permissions are correct, the drop chance is above 1 as u said in a previous comment that below 0% still counted as 0 although this was not the case a week ago, I had every single chance below 0% and the heads were dropping fine. Now for some random reason nothing, the commands work ingame but no heads drop from anything, so I altered the configuration file to be above 1% for each type and still nothing, I've completely reinstalled the plugin with no results. Any advice?
Hey! Do you have all the mob head variations for the different type of horses for example?
Great plugin, thanks!
I don't seem to have all the mobs in the config file. I started a 1.12.2 bukkit server (on a Mac) and the newest mobs are missing. I tried stopping the server and deleting the config.yml file and restarting but it just recreates the same config.yml file that is missing the newest mobs.
How can I fix this? Is there a way to manually add the mobs by editing the config.yml file?
you fixed? the bug slime and cube of magma ?
the great limo is dying and does not multiply
tidy this up just slime small of the head
Hey, you guys seem to be active in responding to questions here, so ill give a question a shot. I loaded my world (1.12.2) and the config.yml file seems to be missing quite a few mobs (i.e. Guardian, Evoker, Vex, etc...).
Here's a picture: https://imgur.com/a/4pDmz
I was wondering why these mobs are missing from the config file, seeming as their heads now have no chance of dropping. Thanks :)
In reply to jaffacake9000:
Does this work with fractions of a percent chance? I've tried setting the chances low and I'm not getting any drops at all. It's possible I just haven't killed enough mobs, but even setting it to 0.9, where I should be getting almost 1 per 100 kills, I've killed a lot and gotten nothing. At percents over 1, I do get drops, so I'm just wondering? If it's possible I'd like to use this to make mob heads possible but very rare. :) Thanks.
In reply to Momshroom:
In reply to Momshroom:
Thanks for making this. :) It's nice to find an updated player head plugin.
Player head drop isn't working for some reason
Its great plugin but has some bugs ;/
On 1.12.1 when players place droped head (other then skeleton, zombie, w. skelleton, creeper) in precious stone field with build protect every one can destroy and take it.
head given by command /give nick 397:3 1 player:nick are protected and safe.
Whats funny, after I changed plugin (plugin "HeadDrops 2.1.1" downloaded here directly from download) to "another" ("HeadDrops" downloaded here https://dev.bukkit.org/projects/head-drops/files?filter-game-version=1738749986:1) older (this from version with numers in name) are protected, new droped are not.
This same plugin (even this same .jar file) dont have any problems on 1.11.2 server.
In reply to andramil:
In reply to andramil:
Where do I get a 1.12 config.yml?
In reply to Forge_User_21829795:
does looting help for head drops and whats the percent if it helps?
In reply to Twizted_Fallout: