HardcoreLife 2.1.0
Details
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Filenamehardcorelife-2.1.0.jar
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Uploaded by
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UploadedSep 19, 2021
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Size860.72 KB
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Downloads41
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MD5b7833129db2cc868cddb6e397751f845
Supported Bukkit Versions
- 1.17
Changelog
Overhauls the process for handling movement after permadeath, without changing behavior from 2.0.0. Also adds support for reviving a player/server who's life count has hit 0, via the /setlives
command.
Adds the ability to enable/disable movement prevention after permadeath
- Added
death_movement
to config.yml- If unspecified, defaults to the value of
global_lives
- If unspecified, defaults to the value of
- Updated permadeath handler to only restrict movement if
death_movement: True
Adds support for reviving a player/server who's life has hit 0, via /setlives
- Increasing life count from 0 will change the player's gamemode back to survival, add an extra life to the player, then immediately kill the player. This allows us to piggyback on the server's normal respawning system, and give the revived player the ability to respawn on their own terms.
- Updated handing of configuration files to only read values on server start.
- This allows server operators to modify plugin files without affecting the running server.
- Changes from config.yaml will be reloaded, while changes to lives.yml will be overwritten on server reload/shutdown.
Documented that hardcore = true
does not work properly