HardcoreLife
HardcoreLife 2.2.0
Minecraft Plugin for a Hardcore survival multiplayer with life system with 2 options:
- Global Lives: The server shares lives wit hall players. If a player dies, everyone loses a life.
- Player Lives: Players have their own set of lives.
Supports PaperMC 1.16-1.17+
A detailed wiki can be found here.
Our plugin can also be found here:
- Github (recommended)
- Bukkit
- Curseforge
- PaperMC
- SpigotMC
Commands
/lives
: Show the numbers of lives you have
/setlives
: Set the life count of a player
/resetserver
: Delete all worlds and reset the life count. When global lives is enabled and the life count hits 0, this command becomes gloally accessible.
More details here
Config
See the config.yml
file of the plugin, more details in the Wiki
Dependencies
No active dependencies at this time.
Issue? Need help or have suggestions?
Please feel free to open an issue here! We welcome new suggestions and always appreciate bug reports.
If you're not sure where to start, or would like to helpo contribute to the proceject, check out our Contributing guidelines.
TODO & future plan
You can follow ours plan and our todo list here.
Feel free to suggest & and create pull requests!
Licenced under GNU General Public License v3.0
More simple : https://choosealicense.com/licenses/gpl-3.0/#
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/> Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed.
so i set the live by using /setlive @insertuser and it set it for server lives
In reply to thevrdogo:
This is correct. To change the number of lives a player has, you can use the /setlives command
from what I understand, my server is hardcore=true in my serv.prop meaning I can't use the plugin right?
It would be amazing to be able to set lives for the whole hardcore server.
In reply to itsdeejaysan:
Hey itsdeejaysan! You are correct. Using this plugin with hardcore=True causes a conflict, since Hardcore mode wants to perma-kill the player, and ends up overriding the respawn process of HardcoreLife, making lives useless.
We can look into updating this process to prevent Hardcore mode from perma-killing, it should be relatively easy to setup. I've opened a feature request in GitHub and will be looking into it this week
https://github.com/Chryscorelab/HardcoreLife/issues/15
In reply to itsdeejaysan:
This is now fixed in v2.1.2! Check GitHub for the updated files
In reply to drewburr:
King! Thank you so much!