Permissions/Configuration

Permissions

Note: The plugin now behaves according to these permissions, the config file just sets who gets what permissions by default. This gives those with permissions plugins more flexibility, but it is important to fully understand how the permissions work before using them. Permissions prefixed with "*." represent world-specific permissions that will either be prefixed with "global." or "."

 

*.hardcoredeath.items.keep: Players with this permission will keep items instead of dropping them when they die. (This permission will override the following lose items permission.)

 *.hardcoredeath.items.lose: Players with this permission will have their inventory cleared when they die, permanently losing all their items.

 *.hardcoredeath.items.steal: Players with this permission will have their items stolen if they are killed by a mob ( assuming the mob stealing feature is enabled in the config file), regardless of the keep and lose items permissions.

 *.hardcoredeath.items.pvp: Players with this permission will drop items normally if killed by another player, regardless of the keep and lose items permissions.

hardcoredeath.items.spawn: Players with this permission will receive the configured respawn kit as long as their inventory is empty upon respawn, and the meet the cool-down criteria.

 *.hardcoredeath.exp.keep: Players with this permission will keep their exp instead of dropping it when they die. (This option will override the following lose exp permission.)

 *.hardcoredeath.exp.lose: Players with this permission will lose all their exp instead of dropping some when they die.

 *.hardcoredeath.exp.steal: Players with this permission will have their exp stolen when killed by a mob (assuming the stealing option is enabled in the config), regardless of the keep and lose exp permissions.

 *.hardcoredeath.exp.pvp: Players with this permission will drop exp normally when killed by another player, regardless of the keep and lose exp permissions.

*.hardcoredeath.exp.direct: Players with this permission will gain experience directly from killing mobs. No exp orbs will be dropped.

hardcoredeath.cmd.info: This permission allows players to use the "/hdinfo" command.

hardcoredeath.cmd.reload: This permission allows players to use the "/hdreload" command.

hardcoredeath.cmd.kit: This permission allows players to use the "/hdkit" command

 

Configuration

 

Mobs Wear Stolen Equipment: Setting this to true will allow mobs to wear armor and gear they steal from the players they kill.

Mob Drops:

     Mobs Always Drop Armor:

          Enable: Setting this to true will give all armored mobs 100% chance of dropping their armor when killed.

          Only Drop Enchanted Armor: Setting this to true will cause mobs to have a 100% chance of dropping                   enchanted armor only.

     Mobs Always Drop Held Items:

          Enable: Setting this to true will give all mods holding weapons or other items 100% chance of dropping                 those items when killed.

          Only Drop Enchanted Items: Setting this to true will cause mobs to have a 100% chance of dropping                   enchanted items only.

Op Behavior:

Ops  Keep Items on Death: Setting this to true will allow server Ops to keep their items when they die, despite any other settings in the config file.

Ops Keep Exp on Death: Setting this to true will allow server Ops to keep their exp when they die, despite any other settings in the config file.

Respawn Kit:

Enable: Setting this to true will enable the use of respawn kits.

Cooldown: Determines how long a player must stay alive before receiving a respawn kit.

Contents: Determines the contents of the respawn kit.

Custom Messages:

Enable: Setting this to true enables the use of custom messages.

Respawn Kit Receive: Determines the message to be sent to players when they receive a respawn kit.

Respawn Kit Deny: Determines the message to be sent to players when they haven't stayed alive long enough to receive a respawn kit.

Mob Revenge: Determines the message to be broadcast to the server when a player takes revenge on mob that has stolen his/her items and/or exp.

Items:

Keep Items on Death: Setting this to true will have all players keep their items instead of dropping them when they die. (overrides lose items option)

Clear Inventory on Death: Setting this to true will cause players to have their inventories cleared when they die, permanently losing all items.

Items Drop Normally in PVP: Setting this to true will cause players to drop items normally when they are killed by another player, despite other settings in the config file (only Op Immunity can override this).

Mobs Steal Items: Setting this to true will allow mobs to steal items from players they kill.

Exp:

Keep Exp on Death: Setting this to true will have all players keep their exp instead of dropping it when they die. (overrides lose exp option)

Lose All Exp on Death: Setting this to true will clear all players to lose all their exp when they die, instead of dropping some.

Exp Drops Normally in PVP: Setting this to true will cause players to drop exp normally when they are killed by another player, despite other settings in the config file (only Op Immunity can override this).

Mobs Steal Exp: Setting this to true will allow mobs to steal exp from players they kill.

Exp Goes Directly to Player: Setting this to true will allow players to get experience directly from killing mobs, instead of having to pick up an exp orb.