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*Player die near a previous tomb. That maybe override one previous chest.*Player die on or near a PLACED or creating by worldedit blocks. That may break player's house or precious blocks.*Add a tomb spawning cooldown for all or a group of players if necessary
If the plugin prevented tomb creation on claimed land, this would alleviate the issue of the tomb griefing someone's build/property.
We now have WorldGuard support. Let me know if there is an issue.
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