3.6.5

Details

  • Filename
    ExtraHardMode-3.6.5.jar
  • Uploaded by
  • Uploaded
    Jun 4, 2015
  • Size
    340.96 KB
  • Downloads
    2,123
  • MD5
    091ef1e9d316ba289388f2ce3e436dc7

Supported Bukkit Versions

  • 1.8

Changelog

3.6.4 -> 3.6.5

Fixes

  • Fix ConcurrentModificationException spamming console

3.6.3 -> 3.6.4

Fixes

  • Remove debugging messages "=" signs

3.6.2 -> 3.6.3

Fixes

  • Fix items not getting destroyed by lava

3.6.1 -> 3.6.2

Fixes

  • Fix players jumping forward with armor slowdown

3.6 -> 3.6.1

Fixes

  • Fix error

3.5.4 -> 3.6

Changes

  • Fix inventory message not going away.

Additions

  • The more armor a player is wearing the slower he walks.

3.5.3 -> 3.5.4

Changes

  • Fix lag and crashes with weight calculation by significatly reducing the checking rate

3.5.2 -> 3.5.3

Changes

  • Update to 1.8
  • Hopefully fixed issues with scoreboard and spigot. I was not able to reproduce the errors.

3.5.1 -> 3.5.2

Make sure to check your config, some nodes might have changed and enabled things that where previously disabled. I worked on most of the stuff back in April so I might have forgotten some things.

Changes

  • Removed support for WorldGuard

3.5 -> 3.5.1

Fixes

  • spamming error
  • some config nodes resetting to 0

3.4.2 -> 3.5

Fixes

  • carrots and potatoes are affected by the dead bush mechanic

Additions

  • Added configuration to add blocks from modded versions of minecraft
  • Softened stone blocks don't have to be in the fallingblocks list to fall
  • Added configuration to change the effects and damage multipliers for the environmental damage option
  • Added configuration to the "items loss on death feature" which enables blacklisting of items and damaging of tools instead of deleting tools completely
  • Zombies will drop zombie skulls on the floor when resurrecting. Breaking the skull will prevent the zombie from resurrecting
  • Added a config to reduce damage from zombiepigmen, which is a bit too high in vanilla mc
  • Added a config to enable drops from falling blocks being broken by torches