FoodBar Mechanic Changer
Hello guys,
this is a plugin to modify the mechanics of the food bar.
Features:
- Do you want that your health won't regenerate even with a filled food bar? Now you have the chance to change it.
- Set the food level to get a/more specifc potion/s if you are below that level.
- You think that everyone needs to eat more food to stay alive? Then change the drain rate of your food bar. 1.1
- You can now control which food gives x health and x food points.
Commands:
No Commands.
Permission:
V1.2:
- foodbarchanger.* - Activates this plugin.
- foodbarchanger.change - Activates this plugin.
How to use it:
Put the .jar file in your plugins folder which is in your server folder.
If you have any suggestion or anything else contact me.
Very useful plugin, thanks!
No Problem. :D
@Mariopart
Grabbed the build, working flawlessly! Thanks very much ^^
@Mariopart
It would be nice to exclude some people from it, or it could be used as a form of multiworld support. For example, I add the node foodbarchanger.exempt to all my worlds except one where I want it to run.
Which permissions do you want?
Any chance of multiworld or permissions support?
No it is not compatible with 1.5.2 because of the change with health. But you can use this version for 1.5.2. It is also the new 1.1 version with is not approved at this moment.
@Mariopart
So I'm wondering if your 1.6.2 release is compatible with 1.5.2R1.0? I only ask because I actually asked for a 1.5.2R1.0 compatible version of this request in the request I posted so I'm hoping that I can simply use it in its current form without errors relating to different bukkit versions being used.
Will be in next update.
Hey thanks for taking on this request for me!
I really appreciate it. Also, if you can, is there a way you can look into configuring individual food with configured foodbar and health recovery? Normally I'd be using the plugin Custom Health but it started giving really weird errors and doesn't work very well with Lore Craft. I was trying to get a cookie to be the only food item that can recover food while everything else recovered health only.