floAuction
floAuction - In-game auction software
There are no supported versions of floAuction v3.0.x higher than 3.0.4.
floAuction provides a powerful chat based auction system with many options to help control "spam" and scams and many customizable features making it perfect for any server. Help support development of floAuction: Donate
Notable Features!
floAuction has too many customizable features to reasonably put on the main page here, but here's a list of notable ones.
- Full language customization, even (with the use of WhatIsIt) item names themselves.
- Auction house, silent auctions, sealed auctions, countdown suppression, individual opting-out of all auctioning, and many other "spam" limiting features!
- Reserves funds (i.e. removes them from the player account), ability to disable auctioning damaged and renamed items, full item details displayed, and other abuse and scam prevention features!
- Percent of winnings or price per auction taxes, limits on max's and min's of different auction aspects, banned items list and other economy protection features!
- And, finally ss of the release of floAuction version 3: Auction scopes. The ability to designate world grouping and create multiple auction houses, each with distinct language and config settings.
A list of main features, complete, in progress, planned and under consideration can be found here. Specific per-version history can be found here. And GitHub here.
Important Notes and Disclaimers
- Before commenting, read the FAQ!
- This plugin requires Vault and WhatIsIt, make sure they're installed if you want floAuction to work.
- floAuction uses PluginMetrics to create pretty graphs and charts on mcstats.org. All the data uploaded to their site is impersonal data, including version numbers of your server and floAuction, hardware capabilities, and ip info. If you are uncomfortable with this, go into your /plugins/PluginMetrics folder, change the "opt-out" value to "true" and restart your server.
- floAuction version 3 uses gravitylow's Updater functionality. You can disable it in floAuction's config.yml by setting "auto-update" to "false" or disable it for all plugins using that code in the /plugins/Updater/config.yml by setting "disabled" to "true". This Updater functionality contacts Bukkit's servers to determine if an update is available and installs it so.
- The GitHub for version 2 has moved to 2.x.x-archive as it is no longer under active development. The 2.x.x branch on GitHub is temporarily being used to develop version 3.
- A number of technical difficulties have corrupted floAuction versions 2.10.0 through 2.10.2, do not use these versions!
Videos
- https://www.youtube.com/watch?v=-yPU3c8eFM8 - Admin How-To for version 3
- https://www.youtube.com/watch?v=yKhZKwejao8 - Usage tutorial (v3)
- https://www.youtube.com/watch?v=XScxexjbTQs - A great installation tutorial for version 2, but version 3 is basically the same on all these points.
- http://www.youtube.com/watch?v=n7XOsLisdI0 - Me rambling on about version 2, and kinda just rambling
- http://www.youtube.com/watch?v=kgG4gSkUCJk - How to use floAuction (v2)
- http://www.youtube.com/watch?v=bsws7f4Rwh0 - floAuction Overview with some very distracting stuff going on (v2)
- http://www.youtube.com/watch?v=CpMrRnE1KNQ - A long, but good showcase video (v2)
Send me a message if you know of any videos I missed here and I'll see about getting them added.
Commands
- /auction - Main auction interface, use "/auction ?" in-game for more information, permissions vary per functionality. Requires permission "auction.bid":
- /auc - Shortcut for "/auction" (v2.6.0+)
- /sealedauction same syntax as "/auction" but forces sealed auction. (v2.6.0+)
- /sauc - Shortcut for "/sealedauction" (v2.6.0+)
- /bid [bid amount] [max bid] - Bidding, all parameters optional. If [bid amount] is omitted, bid automatically becomes the current bid + minimum bid increment. In sealed auctions, [bid amount] is required and [max bid] is ignored.
Permissions
- auction.start - Allows creation of auctions.
- auction.bid - Allows bidding on auctions.
- auction.admin - Allows administrative functions including cancelling current auctions, suspending player's auction capability, pausing and restarting auctions. (default: op)
Setup and Configuration
This plugin requires Vault and WhatIsIt.
Click here to view a detailed list of all config options for floAuction version 2 and how to use them. As of the release of floAuction 3, floAuction 2 will no longer be supported. floAuction 3 has all the features that version 2 has, plus more!
Click here to see detailed configuration and setup details for floAuction 3. It is multiple pages, but if you take the time to go through it, you will discover that floAuction is by far the most powerful auction plugin available for Minecraft.
Development Participation
I sometimes upload development or "alpha" versions of my plugin to a folder on my own website. If you would like to participate in helping me make sure these major changes have been well tested before I make an official release here on Bukkit, feel free to visit http://www.flobi.com/projects/floAuction/files/ and download the most recent version available on that site. Read the readme file there before participating. I recommend against using any of these files for any server where you need to guarantee up-time or functionality, but only on development or test servers. If you choose to use these against this recommendation, do so at your own risk (though technically it's your own risk in any case, lol, I'm not guaranteeing anything).
Misc
Sometimes I post development stuff here: https://twitter.com/flobiKenobi
I don't always play Minecraft, but when I do, I play on:
Drop by and pay us a visit!
Just wondering how the updates going. I'm having the same problem as the others where the bid-increment defaults to 0. Will there be an update soon? I'm not very experienced but I'll look at your github to see if I can find anything.
- Josh
Something is very wrong with that newest update... when trying to big it goes to $20 and stops.. then jumps to $2000.. Not exactly sure whats wrong, but will test further
Now I dont know if Im retarded or not, But can you change so the plugin will show the info of the item when the auction start, so player dont need to type "/auc info" to see it.
@resitancedude
I would love to, but I'm afraid I don't know French.
Can you add french translation ?
@incredinex
Thanks for the update, I really appreciate it!
I want to let you guys know I'm working on these issues. Pretty busy around here, but I'm not ignoring.
@EatingEmoKids
This is true. Also, the default starting bid does not take effect after being changed either.
bid increments appear to be broken in the latest version. All auctions default to bid increments of 0 no matter what the config option.
@TWSSYesterday where am I supposed to put that in? xD
@999Mockingjay999
Same issue here. Seems if anyone starts it for less than 5 as the start price, it defaults to 0. Quite annoying.
I've installed this into my server and I tried to get my friends to auction something but it tells them that they don't have permission, I can't seem to find a solution since I'm kinda new so yeah please help.
@incredinex
Not to big a deal right now then besides it's above every other message so you don't really notice it anyway, just wanted to point it out.
The language.yml configuration for it is:
auctionscope-welcome: - ''
If made completely empty ex.
auctionscope-welcome: or no text there it will just regenerate the full message from the plugin.
@incredinex
Hey, I don't know how many people have been having this issue, but the bid increment always defaults to 0 in FloAuction 3.0.0. I have the min increment set to 5, but it still sets back to 0 when a player tries to create an auction.
I was just wondering if you would happen to know when there will be a fix for this.
@deaddude22
If you make the value '' (empty) it should suppress the message altogether. It did so in my testing (if you've done that and it's still showing, send me your config (EDIT: I mean language file, obviously) and I'll test with that). But I do plan on making a separate entry for login from the scope change in the next update. Sadly, that will mean that you will have to edit your language file again, but the same tactic will apply.
Sorry I didn't edit my post I already figured it out before. New plugin works perfect even though I don't use anything new besides the BuyNow feature. Also I managed to remove that scope message when entering an area, but now it's just a blank line being shown in the chat. Can there just be an option to disable it entirely?
@deaddude22
If you look on page 4 of the configuring floAuction 3 instructions, there are conditional tokens that show or hide sections of the message based on certain conditions. For instance, if an item doesn't have enchantments, you don't want to show the enchantment lines and so they begin with %CE.
The %N8 instructs the messageManager to hide lines if being broadcasted to the whole scope and not sent to a single player. In version 2, there were two separate language sections for broadcasted auction info (when the auction starts) and single player only auction info (when they use "/auction info"). If you want it to show the same thing in both circumstances, remove all %C8 and %N8's from the section.
EDIT: I misspoke (and removed the inaccurate information). There are not a lot of examples on that page. Page 3 is stock full of examples of the new scopes feature and that's what I was thinking of. Both are pretty powerful enhancements new to version 3.
Here's a quote of the relevant section: Toggles will cause information to be hidden based on the condition of the toggle. For instance, if the message has a value of "%C4This item is enchanted!" the message will only show if the item is enchanted. Each toggle has a corresponding negative using "%N" instead of "%C". Toggles can also be used inside messages used in pairs to crop out parts of a message. For instance, if the message has a value of "This item is %N4not %N4enchanted!" will display "This item is enchanted." if it is, and "This item is not enchanted." if it is not.
@deaddude22
In the "Enchants" spot make it '%CEEnchantments: &a%L7' For each one you want to work, Remove the '%N8 before it.
Flobi, it's a bit confusing to use the new language.yml could you help in telling me why some of these options below like the "Enchants" are not showing?
- '&b%A1&9 is auctioning &f%A3 &a%L1 &9for &c%A7&9.'
- '%CBItem damaged: &6%L6 &aremaining.'
- '%N8%CEEnchantments: &a%L7'
- '%N8%C9Book is titled: &a%L5'
- '%N8%C0Book signed by: &a%L4'
- '%N8%CCFirework Flight Duration: &a%L3'
- '%N8%CCFirework payload: &a%R2'
- '%N8%CDBuy now for &c%A6 &9with &a/bid buy&9.'
- '%N8%N6%C7The current bid is &6%B3&9 by &b%B1&9.'
- '%N8%N6%N7Bidding starts at &6%A4&9.'
- '%C8Bidding starts at &6%A4&9.'
- '%C8Min bid increment is &6%A5&9.'
- '%N8%CA--&1LORE&9--------------------'
- '%N8%CA| &5&o%R3'
- '%N8%CA--------------------&1LORE&9--'
- '%C6&fThis is a SEALED auction, bids are hidden from other players.'
@FatherSouth
You could change the welcome message to '' (an empty one), but that will obviously remove any welcome messages when changing scopes. This would be a reasonable option if you are using the default scope of everywhere.
@WanderCraftMC
I'm so tired of answering this question. Go read the FAQ.