FastAsyncWorldEdit 2.6.2

Details

  • Filename
    FastAsyncWorldEdit-Bukkit-2.6.2.jar
  • Uploaded by
  • Uploaded
    Jun 7, 2023
  • Size
    14.65 MB
  • Downloads
    1,435
  • MD5
    517e94db7472646b472657d6f643e41a

Supported Bukkit Versions

  • 1.19.3
  • 1.19.2
  • 1.19.1
  • 1.19
  • 1.18.2
  • 1.18.1
  • 1.17
  • 1.16

Changelog

🐛 Fixes
- fix: correctly processSet with blacklist when required (#2270)
- fix: minor changes to fix loading blocks outside stored range in ThreadUnsafeCharBlocks (#2260)
- Fix BlockEntity#remove spigot mapping (#2264)
- Adapt breaking changes in Towny (#2254)
- fix: Improve edit processing (#2247)
- fix: only send invalid region messages with debug true (#2238)
- fix: fix universal disallowed blocks logic in limit and EditSession compilation (#2237)
- fix: create single threaded executor for use with non-concurrent generators (#2236)
- fix: correctly handle creation of extents in EditSessionBuilder (#2232)
- fix: more intuitive limit permissions (#2233)
- fix: correctly in initialise unlimited limit (#2231)
- fix: correct issues with processor scopes (#2230)
- Fix reading of tile entities with "id" instead of "Id" tag (#2211)
- Revert "Actually delegate in AbstractDelegateExtent" (#2229)
- Properly scale the random in SimpleRandomCollection (#2220)
- Fixes command context for bukkit console command sender (#2193)
- Actually delegate in AbstractDelegateExtent (#2196)
✨ Features
- feat: implement a player-specific queue for clipboard IO tasks (#2267)
- feat: improve error when loading biomes (#2241)
- feat: configurable image hosts (#2243)
- feat: add -r (random rotate) flag to schem load and clipboard brush (#2244)
- feat: make more commands unqueued (#2235)
- feat: allow captions in SuggestInputParseException (#2239)
- Fix reading of tile entities with "id" instead of "Id" tag (#2211)
 ✅ Chore
- Optimize PR builds (#2273)
- chore: improve queue documentation and submit history to better queue (#2266)
- chore: minor improvements to processing-related code @dordsor21 (#2271)
- Archive PR artifacts (#2269)
- Extract common code when resizing arrays (#2257)
- Avoid many threads blocking on AbstractChangeSet#processSet (#2226)
- refactor: switch to EnumSet for heightmaps to improve performance (#2248)
- chore: remove firework-chunk-loading prevention and default tick limiter to false (#2234)