FastAsyncWorldEdit 2.2.0

Details

  • Filename
    FastAsyncWorldEdit-Bukkit-2.2.0.jar
  • Uploaded by
  • Uploaded
    May 18, 2022
  • Size
    14.10 MB
  • Downloads
    1,456
  • MD5
    ada4d2a64df3ac5b2f6d29365e7d2bbe

Supported Bukkit Versions

  • 1.18.2
  • 1.18.1
  • 1.18
  • 1.17
  • 1.16

Changelog

Major bug fixes

- Fix some horrendous code where methods supposed to return a boolean only ever return true (#1718)

Fixes

- Don't error when loading a schematic fails (#1744)
- Respect clipboard settings (disk vs memory) when loading a schematic (#1742)
- Allow use of BlockVectorSet for large //line selections instead of LocalBlockVectorSet (#1713)
- Cherry pick upstream commits to fix SideEffectSet (#1737)
- Check cached bukkit player is the same as the current player online (#1732)
- Don't initialise a DiskOptimisedClipboard before checking for an existing one in the LocalSession when using loadClipboardFromDisk (#1731)
- Implement getNameUnsafe method to allow an unloaded world's name to be accessed (#1712)
- Set empty block count when using fastmode on 1.17 (#1710)

 

Click here for the full changelog: https://github.com/IntellectualSites/FastAsyncWorldEdit/releases/tag/2.2.0