FastAsyncWorldEdit 2.2.0
Details
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FilenameFastAsyncWorldEdit-Bukkit-2.2.0.jar
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Uploaded by
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UploadedMay 18, 2022
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Size14.10 MB
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Downloads3,491
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MD5ada4d2a64df3ac5b2f6d29365e7d2bbe
Supported Bukkit Versions
- 1.18.2
- 1.18.1
- 1.18
- 1.17
- 1.16
Changelog
Major bug fixes
- Fix some horrendous code where methods supposed to return a boolean only ever return true (#1718)
Fixes
- Don't error when loading a schematic fails (#1744)
- Respect clipboard settings (disk vs memory) when loading a schematic (#1742)
- Allow use of BlockVectorSet for large //line selections instead of LocalBlockVectorSet (#1713)
- Cherry pick upstream commits to fix SideEffectSet (#1737)
- Check cached bukkit player is the same as the current player online (#1732)
- Don't initialise a DiskOptimisedClipboard before checking for an existing one in the LocalSession when using loadClipboardFromDisk (#1731)
- Implement getNameUnsafe method to allow an unloaded world's name to be accessed (#1712)
- Set empty block count when using fastmode on 1.17 (#1710)
Click here for the full changelog: https://github.com/IntellectualSites/FastAsyncWorldEdit/releases/tag/2.2.0