FallRoll v1.3

Details

  • Filename
    FallRoll.jar
  • Uploaded by
  • Uploaded
    Jun 14, 2015
  • Size
    14.73 KB
  • Downloads
    121
  • MD5
    0a86ec847e0caf607c53815f0223c93b

Supported Bukkit Versions

  • 1.8.3

Changelog

Version 1.3

  • Added an ability for advanced users to create their own mathmatical formula to negate fall damage
  • Created a new page on the BukkitDev post to assist players with this new function
  • Added a new configuration option under "Advanced" for the ability listed above (delete and let the plugin generate a new config please)
  • Added another config option for "NumberHandling". Determines how the final fall damage negation value should be handled (View the AdvancedFunctions (How-to-use) page for information)
  • If the NumberHandling value is invalid, it will default to the "default" value
  • Minor internal stability issues with variable handling

The advanced function page can be found at http://dev.bukkit.org/bukkit-plugins/fallroll/pages/advanced-functions-how-to-use/. Please read this if you plan on using the advanced functions in the config file

Version 1.2

  • Added a permission node for rolling. The node will be: fall.roll
  • This permission is default to everyone and everyone has the ability to roll unless specified otherwise

Version 1.1

  • Fall damage negation is no longer negated completely. It will be represented by the following formula:
  • f - ((f / 100) * 40). f representing fall damage
  • If the fall damage is fatal, a successful roll will leave you with half a heart
  • Added a configuration option to change the amount of fall damage negated from a fall (RollDamagePercentNegated). Default 40

Version 1.0

  • Initial release. View main page :)