EpicSpleef
EpicSpleef is a plugin for the minecraft minigame spleef. You don't know what spleef is? You can find a great description >here<.
- Comprehensive statistics
- Multilingual (language file)
- Nice looking scoreboard
- Uses some cool 1.8 features like titles
- Highly configurable
- Infinite arenas
- Supports lobbies (optional)
- Ingame shop for particles and similar stuff
- Get snowballs for destroying blocks to fight campers (optional)
- Some cool gamemodes: Normal, BowSpleef, Splegg, SpleefRun
- Fight on animals. Ride a rabbit/pig/sheep/villager/etc. while fighting!
- Ingame commands to create lobbies and arenas
- Can be used in protected worldguard regions without having to configurate anything (should work for other protection plugins, too)
- Inventory-GUI for joining, statistics and the shop.
- Multiple floor levels
- Cool low-gravity mode (As if you were on the moon)
- Tabcomplete commands AND arguments
- Three types of spectating: normal, normalFlying and gamemode 3!
- Rewards (money or/and points)
- Auto-Updater with many features. (How to disable?)
- Code available on GitHub
- Lots of other stuff
Command | Description | Permission |
---|---|---|
/spleef ? | Shows a list with all avaiable commands | spleef.help |
/spleef join [arena] | Attempts to join an arena | spleef.join |
/spleef stats | Shows your statistics | spleef.stats |
/spleef create <arena> | Creates a new arena in your world | spleef.create |
/spleef addSpawnloc <arena> | Adds a spawnlocation at the place you are standing on. This also saves yaw and pitch! | spleef.addspawnloc |
/spleef addBlocks <arena> <worldedit/lookingAt/standingOn> [-saveMaterial] | Adds the blocks to the floor. If -saveMaterial flag is used it will save the current material of the ground, else it will use snow as floor material. | spleef.addblocks |
/spleef setLobby <arena> <lobby> | Sets the lobby of the arena. | spleef.setlobby |
/spleef setValue <arena> <flag> <value> | Sets some flags. (more detailed description comming soon) | spleef.setvalue |
/spleef flags [arena] | Lists all flags and theit values | spleef.flags |
/spleef start | Sets the countdown to 5 | spleef.start |
/spleef reload | Reloads the plugin | spleef.reload |
/spleef update | Updates the plugin | spleef.update |
/spleef delete <arena> <arena> [deleteStats] | Deletes an arena. If the deleteStats flag is used it will also delete the stats for this arena. | spleef.delete |
Command | Description | Permission |
---|---|---|
/spleefLobby ? | Shows a list with all avaiable commands | spleeflobby.help |
/spleefLobby create <lobby> | Creates a new lobby in your world | spleeflobby.create |
/spleefLobby addSpawnloc <lobby> | Adds a spawnlocation to the lobby | spleeflobby.help |
English description: https:wiki.nitrado.net/en/EpicSpleef
German description: https:wiki.nitrado.net/de/EpicSpleef
English tutorials
comming soon
German tutorials
comming soon
Particles: Videos
GUIs: Pictures
You want to try the plugin before installing?
There's a public testserver to test the plugin: spleef.nitrado.net
@DeathZone00
Thx. :)
This should be fixed in v.0.0.12 which will be released today.
@BtoBastian
ERROR
In command '/spleef addJoinSign <NameOfArena>
@hutt132
Bukkit is pretty fast lately (less than 24h). Maybe I'll add a jenkins page sometimes.
EDIT:
I released v. 0.0.11 just now. Let's see how long it will take. :)
EDIT 2:
Less than 4 hours.
It would be cool if you added a Jenkins page for dev builds. Bukkit takes a while to push new releases.
@Si7VdeR
Yes, it works. There are some bugs and missing features, but the plugin should work.
Just wandering since this is in "BETA". Does this work and can I play spleef ?
@Rillithain
No, it's not. Did you set the lobby for the arena (/spleef setLobby <arena> <lobby>)? And has the lobby at least 1 spawnlocation?
Hi, when someone right clicks on the sign /spleef join..... after it asks which arena, it teleports the player directly to the spawnpoint set in the arena itself, not the lobby (to then wait for other players to join). is this normal? if yes, what are the lobbies for?
This plugin is amazing! i love it! but, in another update, it would be cool to implement some sort of a team spleef battle or something like that!
@BtoBastian
No errors, but in chat it says "You must be in an arena!" even though I clicked the join sign and it teleported me into the arena.
@hutt132
2. Are there any errors in the log, after executing the command?
@BtoBastian
Thank you for the reply.
2. The command was still blocked when the game wasn't active. It was just me in the arena and no one else.
@hutt132
1. Thx. This bug is already fixed in 0.11 which will be released soon.
2. The command is blocked in an active game. I'll add an option to enable it, even if the game is active.
3. That's caused by the same as "1.". Will be fixed soon. :-)
4. The amount of spawnlocations is the 'maxPlayers'. If the arena has 10 spawnlocations 10 players is the maximum amount for the arena.
5. Great idea. I'll add this. :-)
6. A reload command is planed.
I tried your version 0.0.10 and found some issues.
1. After a game ends I get this error: http://pastebin.com/vrUyC5qV
2. When I'm in a game I'm not allowed to use /spleef leave
3. When I did /spleef stats I could put the nether star in my inventory and relog with it
4. Should allow us to configure it so there's a minimum amount of players required to start a game AND a maximum amount of players allowed in one arena. So Arena1 could have 2-10 players playing at once in the arena if you have minPlayers set to 2 and, let's say, a new setting for maxPlayers set to 10.
5. Should allow us to change the SpawnLoc with a command after it was set with addSpawnLoc. EX: /spleef setSpawnLoc 1
6. Add a /spleef reload command.
@colamonster091
A spectatormode is already planed, but the betting feature is a great idea. I'll try to add it. ;-)
Very nice plugin for my server. I highly suggest adding a spectator area as well. Also my players would really like to see a betting features for the spectators. They could stake X amount of $ on a player who is most likely to win.
@SuperSniper707
Yes.
Does this support Multiverse?
@stun23
The plugin should restart after replacing the .jar file. I'll try to find the bug. ;)
@BtoBastian
Thank you. I had to delete my config file for this option to appear. My main issue with the auto updating was how it left the old versions where they were, I think 0.09 kept running automatically which meant constant downloading of 0.0.10