Details
Supported Bukkit Versions
Changelog
EnchantmentAPI v4.9
- Updated for bukkit version 1.6.2
EnchantmentAPI v4.8
- Fixed randomly generated names wanting their names changed by default
EnchantmentAPI v4.7
- Fixed a NPE with dispensers
EnchantmentAPI v4.6
- Added the option to disable enchantments from the table
- Changed the base/interval values of several enchantments
- Changed the formula for determining enchantment level
EnchantmentAPI v4.5
- Fixed weights applying correctly on subsequent enchants
- Improved the efficiency on statistic commands slightly
EnchantmentAPI v4.4
- Fixed placeholders dropping when the table is broken
EnchantmentAPI v4.3
- Added displaying any custom names on placeholders
- Improved the efficiency of statistics commands by a lot (anywhere from 5 to 15 times faster)
- Changed a few numbers for enchanting
- Fixed losing items when they were too low of a level to receive any enchantments
EnchantmentAPI v4.2
- Added permissions for using the custom table and for random name generation
- Added the ability to change the max level of any enchantment (even vanilla ones)
- Added the ability to change the difficulty of getting higher levels of enchantments
- Added suffix groups for vanilla enchantments
- Added statistics commands (stats and graph)
- Added three new values to enchantments (max level, base, and interval)
- Changed the enchanting mechanics to mimic vanilla more closely
- Removed the getEnchantmentLevel method
EnchantmentAPI v4.1
- Added complete anvil integration
- Added suffix groups to enchantments
- Changed name generation to reflect enchanting results
EnchantmentAPI v4.0
- Added a temporary anvil fix
- Added the option to generate random names on enchant
- Added enchantment descriptions
- Added the /enchantapi book command
- Added enchantment conflict groups
- Added a ProjectileLaunchEvent effect for enchantments
- Added an optional page parameter for the list command to see descriptions
- Added vanilla enchantment support for adding enchants (uses actual names)
- Fixed enchantment table duplications
- Fixed enchanting algorithms to be more realistic
- Fixed vanilla enchants to give the correct tiers
EnchantmentAPI v3.1
- Added the getAllEnchantments(ItemStack) helper method
- Fixed multiple people enchanting at the same time
EnchantmentAPI v3.0
- Added enchantment table support for all items (woo!)
- Fixed the /reloadenchants command
EnchantmentAPI v2.8
- Added the /reloadenchants command
- Fixed adding enchantments to items without ItemMeta
- Fixed enchantments applying when damaging yourself
EnchantmentAPI v2.7 - 6-11-13
- Fixed items saving to the config properly
EnchantmentAPI v2.6 - 6-11-13
- Added configurable options for enchantments (enable, weight, items)
- Added the /addenchant command
- Cleaned up the code
EnchantmentAPI v2.5 - 6-8-13
- (Hopefully) Fixed equip/unequip detection when other players access your inventory
EnchantmentAPI v2.4 - 6-7-13
EnchantmentAPI v2.3 - 6-6-13
- Fixed item names after enchanting
EnchantmentAPI v2.2 - 6-6-13
- Added blue names for items enchanted with only custom enchantments
- Added the PlayerInteractEntityEvent method for enchantments applyEntityEffect(Player, int, PlayerInteractEntityEvent)
- Fixed a NPE when checking items without set items to enchant to
- Fixed freezing when trying to apply too many enchantments at high levels
- Fixed creative mode unable to enchant without experience
- Fixed detecting damage by projectiles (such as shooting something with a bow)
EnchantmentAPI v2.1 - 6-5-13
- Removed a debugging output (I have got to stop leaving those in)
- Changed default output of getEnchantmentLevel to 1 from 0
EnchantmentAPI v2.0 - 6-5-13
- Changed the enchantment table integration to blend in with vanilla enchanting
- You can no longer enchant an item with custom enchantments on it (through an enchanting table)
- The getEnchantmentLevel method now is only called for successful enchants
- A second constructor was added for enchantments to specify the enchantment weight (chance of getting chosen)
- Vanilla enchantments will have slightly different chances due to the new heuristics used for enchanting
EnchantmentAPI v1.8 6-4-13
- Changed Java build path to Java 6 from Java 7
EnchantmentAPI v1.7 6-3-13
- Added an itemHasEnchantment(ItemStack item, String enchantName) helper method
- Changed getEnchantments(ItemStack item) to return a map of the enchantments and their levels
- Fixed many aspects of equip and unequip effects (problems with creative inventory, chests, and items breaking)
EnchantmentAPI v1.6 - 6-2-13
- Added a way to unregister enchantments
- Fixed recognizing enchantments already registered
EnchantmentAPI v1.5 - 6-2-13
- Added Equip/Unequip effects
- Added a way to get the enchantments of an item
- Added a way to remove enchantments
- Fixed overwriting the same enchantment that has a lower level
EnchantmentAPI v1.4 - 6-2-13
- Added Miscellaneous Enchantment Effects
- Added an enchantment level parameter to tool enchantments
- Cleaned up the code
EnchantmentAPI v1.3 - 6-1-13
- Added Armor Enchantment Effects
- Added Tool Enchantment Effects
- Changed the applyEffect method parameters for more control
EnchantmentAPI v1.2 - 5-31-13
- Removed yet another debugging output that was accidentally left in
EnchantmentAPI v1.1 - 5-31-13
- Removed a debugging output that was accidentally left in
EnchantmentAPI v1.0 - 5-31-13