Config.yml
#How much it costs to change item names
namecost: 5
#If Echantments can go above the normal levels(For Normal enchants)
allowhigherlevels: false
#Cost In levels per level of an enchant/effect
#If anything is set to -1 it will become disabled
levelcost:
enchant:
unbreaking:
armor:
protection:
normal:
fire:
fall:
blast:
projectile:
respiration:
aquaaffinity:
thorns:
weapon:
sharpness:
smite:
baneofanthropods:
knockback:
fireaspect:
looting:
tool:
effeciency:
silktouch:
fortune:
bow:
power:
punch:
flame:
infinity:
effect:
night_vision:
regeneration:
swiftness:
fire_resistance:
strength:
invisibility:
water_breathing:
poison:
weakness:
slowness:
harming:
haste:
mining_fatigue:
jump_Boost:
nausea:
resistance:
blindness:
hunger:
wither:
health_boost:
absorption:
saturation:
#Cost In levels per 5 seconds of an enchant/effect
#If anything is set to -1 it will become disabled
timecost:
enchant:
unbreaking:
armor:
protection:
normal:
fire:
fall:
blast:
projectile:
respiration:
aquaaffinity:
thorns:
weapon:
sharpness:
smite:
baneofanthropods:
knockback:
fireaspect:
looting:
tool:
effeciency:
silktouch:
fortune:
bow:
power:
punch:
flame:
infinity:
effect:
night_vision:
regeneration:
swiftness:
fire_resistance:
strength:
invisibility:
water_breathing:
poison:
weakness:
slowness:
harming:
haste:
mining_fatigue:
jump_Boost:
nausea:
resistance:
blindness:
hunger:
wither:
health_boost:
absorption:
saturation:
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