Dynmap®
* MAIN SUPPORT IS NOW ON DISCORD *
For further discussion and announcements, see us on Reddit or Twitter.
A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.
Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.
Features
- Highly configurable maps per world
- Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
- Players with their faces are visible on the map
- Chat messages are visible (as balloons or in a chatbox) on the map.
- Map viewers can chat to players in-game.
- Current Minecraft time is visible on the map.
- Current Minecraft weather is visible on the map.
- WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
- Overall highly configurable and customizable.
Installation
Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.
If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.
First time use
When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.
If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.
If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.
Configuration
Dynmap Add-Ons:
Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:
- dynmap-mobs: Provides marker layer for real-time position of selected mobs on dynmap maps.
- dynmap-residence: Successor to the 'regions' support for Residence in Dynmap, with live update of Residence changes
- Dynmap-WorldGuard: Successor to the 'regions' support for WorldGuard in Dynmap, with live update of WorldGuard changes
- Dynmap-Towny: Successor to the 'regions' support for Towny in Dynmap, with live update of Towny changes
- Dynmap-Factions: Successor to the 'regions' support for Factions in Dynmap, with live update of Factions changes
- Dynmap-CommandBook: Add support for showing /home and /warp locations defined using CommandBook.
- Dynmap-Essentials: Add support for showing /home and /warp locations defined using Essentials.
- Dynmap-GriefPrevention: Add support for showing Grief Protection claims
- Dynmap2CraftIRC3: Integrate Dynmap's web chat with IRC via CraftIRC
- Dynmap-SimpleClans: Integrate SimpleClans with Dynmap
- Dynmap-HeroChat: Integrate HeroChat v5.5+ with Dynmap
- Dynmap-PhysicalShop
- Dynmap-pyLandmarks
- Dynmap-PreciousStones: Integrate PreciousStones with Dynmap
- Dynmap-AdminCmd: Integrate AdminCmd with Dynmap
- Dynmap-PlayerWarp
- Dynmap-Citizens: Integrate Citizens with Dynmap
Mods integrated with Dynmap:
The following mods are known to support dynmap integration without needing an add-on:
Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.
Disclosure
This plugin utilizes bStats.org plugin metrics system, which means that the following information is collected and sent to bstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Donations and Tips
Dynmap and my other mods and plugins have always been free, as I work on them as time permits and not as a job - the upside is that the price is good, the downside is they get the time I have left after working, taking care of my family, and other things!
I've set up a coffee-fund jar (I believe in the theory that software developers are machines that turn caffeine into code), for anyone who wants to throw in some tips! For Patreon - https://www.patreon.com/dynmap or for Ko-Fi https://ko-fi.com/michaelprimm
There seems so be a kind of memoryleak of some sort.
At loaded map and fullrender, when ppl are travelling around it goes for a while and then map freeze and sometimes the whole server goes down. What I've seen with timings.txt this might be some sort of an issue:
4.89% 38.45% 48.27 s 19.22 ms 0.1 2.5k Task: Unknown(Single)
I've heard that there might be a custom script that handles the "communication to the web thing", but I dont know where to find such custom scripts.
@Booawb
You are not using the latest spigot build, that fixes the problem normally
Could I get some help? I'm rendering my world but there seems to be a problem with discoloration of the blocks. Colors are yellows and blacks and shades of gray. Please help. I'm running dynmap-HEAD and craftbukkit 1.8.1.
@Alec2cool
Change the port in server.properties, example: query.port=31229 rcon.port=31229
And change port in dynmap, in configuration.yml: webserver-port: 31229
and check: http://you-serverip.com:31229
(31229 is a example, check open ports in your host provider services)
greetings
Hi! When I use http://yourserverip:8123/ to check out my dynmap (yes, I'm putting my server ip in) it's saying the webpage does not exist! Help me please
Hello;
My dynmap renders in an odd way - The colors are dark and greenish-black in the same way a few other members have described before me. I've tried using the dynman-HEAD jar but the problem persists.
Maybe I'm doing something wrong? Can anyone help?
@ferrago
The latest spigot buildtools (#16) with the latest dev build of dynmap made it work perfect for me... Happy to use this awesome plugin again!
A complete rebuild of spigot from the Buildtools.jar fixed it for me. Something in the updates over the last couple of days has fixed the scrambled egg tiles issue and now the map tiles are rendering correctly.
@mikeprimm
I had a crash with dynmap at top of stack and really all throughout the stack trace.
http://pastie.org/private/fm8psozw87phffpnmjefia
@AdultCraft
@GamingForYou
I was having the same issue. Make sure you go and download http://mikeprimm.com/dynmap/builds/dynmap/dynmap-HEAD.jar
That is one I got it working with. Shut down your server. Then go into your /plugins/dynmap folder and delete the ENTIRE contents of /web. Then start your server and fullrender your world.
Hi, I am using dynmap on spigot 1.8 but. It render weird things. Click here: http://192.99.47.48:8321/ Is This a Error?
Greeting GamingForYou
@Nathangorr
I have Same error.
Hi, I am using dynmap on spigot 1.8 but. It render weird things. Click here: http://192.99.47.48:8321/ Is This a Error?
Greeting GamingForYou
@Nathangorr
I have the same issue as Nathangorr, even with the 'dynmap-2.1-alpha-1.jar' on spigot that i just tried.
Im using the spigot version of dynmap. No errors and its 1.8.1. works flawless.
It's a bit more than a few errors. Maps don't render properly at all in 1.8
Going to upgrade to 1.8 as well, we can live with a few minor dynmap hiccups for sure. One of the most loved plugins in our server =)
I'm using Bukkit though, the issue occurs there as well.
Thanks in advance for your efforts @mikeprimm!
I believe spigot 1.8 came with an update to the block obfuscation, this might be the source of the issue.... not sure though. But confirmed as well that the issue does exist.
Hi! I have to agree with Nathangorr - there seems to be a rendering problem.
Thanks a lot by the way for working hard on the update just a few days after Bukkit was released! I think nobody else has said that so far on this page, you really deserve a lot more appreciation. Dynmap is awesome! :)
When use /dynmap fullrender on Dynmap v2.1-alpha-1 for Spigot 1.8 the map is on the verge of being non-viewable. http://i.imgur.com/kiokJUs.jpg