Dwarves vs Zombies
Ever wanted to play DvZ, but you couldn't either because Rob hosts it at the wrong time for you or you never get chosen? Now you can host your own Games using this plugin! Or you can change to configs to have your very own DvZ.
Your just a player searching for a server?:
Checkout these public servers hosted by the community:
Forum for Servers
What is Dwarves vs Zombies:
Idea by "Rob" http://twitter.com/#!/urealms (Tutorial):
Explanation Image -
Video by Rob
Features:
- Automated Games with World resets
- Completly customizable Dwarf und Monster classes
- Special Spell Items with Manasystem
- Changable Block drops/Break Blacklists and Blockchanges
The two default versions: You can change most of these things in the config.
"Old DvZ" | "New DvZ" | |
---|---|---|
Dwarf classes | Builder, Alchemist, Blacksmith and Tailor | Builder, Lumberjack and Blacksmith |
Monster classes | Zombie, Skeleton, Creeper, Wolf, Spider, IronGolem, SnowGolem, Broodmother, Cat and Enderman | Zombie, Skeleton and Creeper |
"Special features" | ... | Quarry, Infinite Cake, ... |
"Tutorial" | Explanation Image | Video |
WARNING: Version 1.4 changed the way the Plugin needs to be Setup, please read the instructions carefully!
The Sourcecode is available on github: https://github.com/andre111/Dwarves-vs-Zombies
Current Version:
v.1.7.1 - For Changelog see the download page.
NYI:
- Dragon AI - I'm not sure if I will ever be able to do it :(
Incompatible plugins:
- LWC(only when used in the gameworld) - causes huge memory leaks, currently trying to get in contact with the author to see what I/he can do.
Support Dwarves vs Zombies:
You can support DvZ by donating(The button on the topright corner of this site).
Disclaimer
show_andre111_tag:
This Plugin displays my name as "andre111 the Plugin Author" in chat by default.
If you don't want this you can simply disable it with the "show_andre111_tag" config option.
Metrics:
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
If you wish to disable this feature (/me cries), you can do so by opt-ing out, which you can do in the config file under /plugins/PluginMetrics/
@erisawesome
I made the baker class with the current build. If you would like it just pm me. :)
@And_S
Hey, I was wondering if you can make a "Share" forum section so people are able to share premade configs, classes, item etc. Would help lots of people.
@LiLChris06
Nice server trailer! Hopes it works out and i'll check it out :)
DvZ Trailer on my server - http://www.youtube.com/watch?v=C4aiX-BWAu8
:D
Could you add a baker class to old dvz?
ok thanks
@bear3149
Hm the file should be located in /plugins/Dwarves vs Zombies/players.yml
If it does not exist, it isn't implemented in the Version you use. Try using Version 1.6.3
@And_S
Ya sorry the only thing in the config folder is the default folder. Do I have to make a player file and if I do who do I set it up? or could it be some were other then that?
@bear3149
It should automatically get put in the config folder, but only in Version 1.6.?(not completly sure since which subversion)
@And_S Thx but where can I find the player file is it a new file becuase I am using your 1.6 or 1.5.2
@bear3149
Look in the players.yml, there you can see an example with a sword or me(andre111).
But you can only give Items to players in there Crystal Storage.
I have a question is their a way to make it so some players spawn with some itom with out every one else getting them too like how Rob spawns with his sword and armor glue and stone already in his inventory or chest?
@janjanjan11111
If you look through that page you find: EnderDragon no
This is because the dragon uses the old hardcoded "AI" and cann't simply be controlled by scripts.
For Dragon AI check this: http://dev.bukkit.org/bukkit-plugins/controllable-mobs-api/?page=6 .
@And_S
Dat teaser :D Thanks for the reply, I'm looking forward to the update release ;)
@Epiconzon
Yeah I'm finally going to write a documentation about the config files after I have released Version 1.7.
(You can find a documentation of the Items file on the SpellItems dev.bukkit website - I hope that helps a bit at least)
And yes Rob is using a Texturepack, but the Shrinepower bar might be possible without one. I will add no things requiring a custom Texturepacks. (This includes the clickable Items, but I might have a way to do that without a Texturepack. A "Teaser": http:i.imgur.com/kmOj2xi.png)
I really love that someone actually made a public DvZ plugin, and I really thank you for that. The only downside is the classes config. Maybe I'm being a dumbass right now, but the files to configure the plugin and the classes is very confusing. I tried several things, because I want to remake rob's DvZ like in this video, but I failed..
Instead of complaining and doing nothing, I made a doc with configuration ideas.
@janjanjan11111
I think as long as you are not registering the Gameworld it SHOULD be fine, but I'm not sure.
I have Multiverse. What do I do???
Important Annoncment: Just added a poll about the Disguiseplugin DvZ should use.
It's on the top right of the page.
@Darthmineboy
Yep there is "dvz.alldwarves", "dvz.allmonsters", and "dvz.allclasses"
is there a permission which allows u to have all classes, I want my users to be able to choose any class they like ( Only for dwarfs then ), I noticed that I with the permission * ( superuser with pex ) can choose any class. So there must be some permissions involved right :D? I already looked in the command section, but I couldnt find any permissions for the classes, except for "Dragon" and "Assassin".