Dwarves vs Zombies
Ever wanted to play DvZ, but you couldn't either because Rob hosts it at the wrong time for you or you never get chosen? Now you can host your own Games using this plugin! Or you can change to configs to have your very own DvZ.
Your just a player searching for a server?:
Checkout these public servers hosted by the community:
Forum for Servers
What is Dwarves vs Zombies:
Idea by "Rob" http://twitter.com/#!/urealms (Tutorial):
Explanation Image -
Video by Rob
Features:
- Automated Games with World resets
- Completly customizable Dwarf und Monster classes
- Special Spell Items with Manasystem
- Changable Block drops/Break Blacklists and Blockchanges
The two default versions: You can change most of these things in the config.
"Old DvZ" | "New DvZ" | |
---|---|---|
Dwarf classes | Builder, Alchemist, Blacksmith and Tailor | Builder, Lumberjack and Blacksmith |
Monster classes | Zombie, Skeleton, Creeper, Wolf, Spider, IronGolem, SnowGolem, Broodmother, Cat and Enderman | Zombie, Skeleton and Creeper |
"Special features" | ... | Quarry, Infinite Cake, ... |
"Tutorial" | Explanation Image | Video |
WARNING: Version 1.4 changed the way the Plugin needs to be Setup, please read the instructions carefully!
The Sourcecode is available on github: https://github.com/andre111/Dwarves-vs-Zombies
Current Version:
v.1.7.1 - For Changelog see the download page.
NYI:
- Dragon AI - I'm not sure if I will ever be able to do it :(
Incompatible plugins:
- LWC(only when used in the gameworld) - causes huge memory leaks, currently trying to get in contact with the author to see what I/he can do.
Support Dwarves vs Zombies:
You can support DvZ by donating(The button on the topright corner of this site).
Disclaimer
show_andre111_tag:
This Plugin displays my name as "andre111 the Plugin Author" in chat by default.
If you don't want this you can simply disable it with the "show_andre111_tag" config option.
Metrics:
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
If you wish to disable this feature (/me cries), you can do so by opt-ing out, which you can do in the config file under /plugins/PluginMetrics/
Does it have the option to be a dragon? How does it work?
@Darthmineboy
just replace the
with
on the top of classes.yml
where can we configurate that dwarves don't get blindness effect? It is too annoying xd
@janjanjan11111
It should work with 1.6.4 as long as you have the 1.6.4 Disguisecraft and ProtocolLib versions.
Does it work on 1.6.4?
@limjunhyun
Are you sure you have ProtocolLib installed and it is working?
uuuuuh I get this 22:11:24 [INFO] [Dwarves vs Zombies] ProtocolLib could not be found, disabling... any way to fix?
Hm it got quiet here lately...
If you have any questions/problems feel free to post a comment. :)
@GipsyLegends
Are you using the latest version? Also did this error occure multiple times? I should not repeat and shouldn't break anything.
edit: oh, the comment was deleted?
@GipsyLegends
You have to restart the server to change the config.
When i change the config and i reload the server and when the reload is done nothing happends , the config changes itself back
Everything seems to be working perfectly except for one thing:
Can't use the second gamemode. (AKA New DvZ)
Please fix this problem, i've been promising my players this for a while now and I couldn't get it working!
EDIT: Nvm forgot some shit XD
I have protocol lib, but I will put a fresh copy in and see what happens.
@Davisdragon
You need protocol lib.
Ok, I have everything working. Classes, Lobby, Starting game, but no zombies/monsters spawn when I /bvz release. It says they are released but nothing happens. I have set the monster spawn point and if I join after the game starts I start as a monster at the correct spawn point. Anyone have any idea what I am doing wrong.
also how do you make it so there can be like 10 people for an auto start I changed the log and it reset back to 20 and another thing if you put no lobby what happens
Both spell items and Dwarves vs zombies appear red in my /plugins is it because I have multiverse I do have disguise craft but I don't think the newest one and I don't have protocol lib what do you guys think is making it red?
Thanks andre!
Fireworks isn't ready yet right?
I see MonsterTargeted.java under to do but is it possible to use the fireworks in another method?
@KillerAnt9000
Honestly, I suggest doing so if you can or at least use notepad to compare the old and new files.
@And_S
Awesome! Will I have to reset my config?