DragonTravel
It offers server-admins the possibility to add a new outstanding way of travel to their servers.
More videos on DragonTravel (including tutorials)
Features:
- Allows admins to set destinations for the dragons.
- Allows players with the specific permission to summon and mount a dragon and...
...fly flights which consists out of waypoints(as many as you like)
...fly to destinations which have been set by an admin before.
...fly to coordinates chosen via command.
...fly to players choosen via command(different permission-nodes for other types of travel).
...fly to your faction's home-position (Factions required)
...fly to your town's spawn (Towny required)
...fly to a home-position which has been set by this player earlier. - Allows admins to set stations and limit the mounting of dragons to these locations (or a specified radius around it).
- Possibility to require a special item for players to use the plugin (e.g. a dragon-egg)
- Making signs which automatically mount a player and bring them to the written destination on the sign.
- Permissions-Support
- Support of all Economy-Plugins supported by Vault (Vault is required for that)!
Admins can set different prices for all ways of travel! - Admins can choose in the config whether dragons of this plugin should destroy blocks or if any dragons should break blocks when touching.
- All messages are fully customizable! Default messages.yml is English, but we provide German and French language files as well.
Due to the fact that things can change rapidly in this project, I stopped maintaining instructions on the plugin and other information like a list of commands/permissions in the forums, on this page etc. and decided to create a central location where you can always find all information up-to-date: The DragonTravel-Wiki.
Please use this wiki and report all mistakes you find in there and avoid posting questions on topics like commands/permissions/sign-creation etc., which are answered in the wiki, in the comments.
The questions and requests posted in the comments are repeating and there are some questions we answer at least once per week, so we decided to write down some of those Frequently Asked Questions.
Please read the questions below and see if you can find your question there, this really saves us time we can then spend on the development of DragonTravel.
- Is it possible to change the speed the dragon's wings are flapping?
- Is it possible to remove the dragon's health-bar?
- Is it possible to control the dragon manually?
- Is it possible to move the rider closer to the dragon to avoid him flying above it?
- DragonTravel does not start, what can be the problem?
You can find the answers to those questions in the FAQ!
Please read the paragraph above before posting any questions!
I just uploaded DragonTravel v01.007.09 which works with Craftbukkit/Spigot 1.16.2.
As always, the staff's approval of the file might take up to 48 hours.
The file is not visible and not available for download until then.
Thanks to Sailoriae for doing the update and that way contributing to the project!
Stationary dragons can be killed...
And they are bugged... sometimes a dragon multiplies to more than 200 dragons at the same position...
(MC 1.16.1...)
In reply to Jeppa_1:
As explained here, please create an issue and provide additional information. :)
I just released a new version which fixes two bugs.
As always, it might take up to 48 hours for the file to be approved by the staff.
Can you update to version 1.16 support? Thank you very much.
In reply to howarks:
I'm on it. :)
In reply to howarks:
I just uploaded DragonTravel v01.007.07 which should be working with 1.16.1.
As always, the file needs to be approved by the BukkitDev staff which might take up to 48 hours.
The new version has not been tested that much, so please be careful when using it in production and report bugs you find!
I strongly recommend that you create a backup of your server before installing the new version.
In reply to Ph1w4:
Thank you for your update:), 5。
In reply to howarks:
You're welcome, thanks for using the plugin. ;)
is it possible to set item currency such as emeralds but only have it work with ones that are specially named for example only allow use of emeralds named "Token" with special lore attached?
In reply to rlyscaryclownz:
Should be technically possible, but requires some work which I'm not able to invest. :(
If anybody finds the time to implement it, I'm happy to accept pull requests.
Was .03 removed? I don't see it in the file list
In reply to Forge_User_17918615:
No, the latest versions are still waiting to be reviewed.
I uploaded .03 and .04 yesterday and since they were downloaded immediately, I thought, the Review wouldn't take too long. It's around christmas though and the volunteers doing the reviews deserve some free time as well, so I guess you need to be patient for a bit and wait for the files' approval.
In reply to Ph1w4:
Ah, so that's what's going on, thanks
Are you guys waiting till 1.15 (releases around winter 2019) to make a new version of the mod?
In reply to wowguy233:
Didn't manage to push out a new version until now, sorry...
Just uploaded version v01.007.03 which works with CB 1.15.
I just released v01.007.02 which adds support for Craftbukkit/Spigot 1.13.
As soon as it is approved, you can download and use it.
This version does not yet support Craftbukkit/Spigot 1.13.1/1.13.2 or 1.14.x, I will work on this soon.
In reply to Ph1w4:
What do you mean 1.13.4? I thought it only went up to 1.13.2? Which I'm using
In reply to shano_dekono:
You are right... ;)
Still, that version is not supported. ;)
In reply to Ph1w4:
Any plans on also porting it to Sponge? I want to use it on a Pixelmon Reforged server.