DistanceLeveledMonsters 1.3.1
Details
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FilenameDistanceLeveledMonsters-1.3.1.jar
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Uploaded by
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UploadedJul 27, 2019
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Size7.01 KB
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Downloads73
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MD573628925732b3d979d5ec7e55fac173e
Supported Bukkit Versions
- 1.13
Changelog
DistanceLeveledMonsters Changelog:
--- 1.3.1 ---
* Changed coodinate naming to comply with naming conventions
* Fixed a missing check if a world is managed
--- 1.3.0 ---
* Added multi-world support
--- 1.2.0 ---
* /DistanceLevel [X-Coord] [Z-Coord] [world] can now be used from the console
--- 1.1.0 ---
* Added coordinate option to command /DistanceLevel [X-Coord] [Z-Coord]
* Set default scaling values to something "balanced"
* Added more monsters to be scaled (slimes are not monsters, can't be scaled)
--- 1.0.0 - Initial release ---
* Monsters gain DistanceLevel after a certain amout of blocks from spawn
* Monsters gain Health / Attack depending on DistanceLevel
* This can be configured for each monster seperately
* Monsters give additional EXP / Drops depending on DistanceLevel
* Applies to all monsters
* Singular multipliers can be disabled by setting them to 0.0
* /DistanceLevel shows the current DistanceLevel of monster spawned in the players area (checks the block the player is standing on)