DistanceLeveledMonsters 1.3.1

Details

  • Filename
    DistanceLeveledMonsters-1.3.1.jar
  • Uploaded by
  • Uploaded
    Jul 27, 2019
  • Size
    7.01 KB
  • Downloads
    73
  • MD5
    73628925732b3d979d5ec7e55fac173e

Supported Bukkit Versions

  • 1.13

Changelog

DistanceLeveledMonsters Changelog:

--- 1.3.1 ---

* Changed coodinate naming to comply with naming conventions
* Fixed a missing check if a world is managed

--- 1.3.0 ---

* Added multi-world support

--- 1.2.0 ---

* /DistanceLevel [X-Coord] [Z-Coord] [world] can now be used from the console

--- 1.1.0 ---

* Added coordinate option to command /DistanceLevel [X-Coord] [Z-Coord]
* Set default scaling values to something "balanced"
* Added more monsters to be scaled (slimes are not monsters, can't be scaled)

--- 1.0.0 - Initial release ---

* Monsters gain DistanceLevel after a certain amout of blocks from spawn
* Monsters gain Health / Attack depending on DistanceLevel
* This can be configured for each monster seperately
* Monsters give additional EXP / Drops depending on DistanceLevel
* Applies to all monsters
* Singular multipliers can be disabled by setting them to 0.0
* /DistanceLevel shows the current DistanceLevel of monster spawned in the players area (checks the block the player is standing on)