Denizen 0.7.5 Build #455

Details

  • Filename
    denizen-0.75-SNAPSHOT.jar
  • Uploaded by
  • Uploaded
    Sep 11, 2012
  • Size
    592.00 KB
  • Downloads
    2,439
  • MD5
    ea95068906735e74d6993ea2372c065d

Supported Bukkit Versions

  • CB 1.3.2-R0.1

Changelog

Change Log: 0.75 BETA builds #455

  • Bug fixes.
  • New! OWNER requirement will require ownership of the NPC interacting. Could be used for 'command interfaces' that only the owner can access.
  • New! SNEAKING requirement requires the player be crouched when clicking. Careful on conflict with info-click for ops! Info-click can be disabled in the config.
  • New! Queue-time flag replacement can let you dynamically use flag data in a script entry. For example: - GIVE <FLAG:ExampleItemFlag> QTY:<FLAG:ExampleQtyFlag>
  • Experimental! Denizen NPCs now have their own Command Queue, and a TASK activity. This allows NPC's to use the activity scheduler to do tasks at certain times of the day.
  • Experimental! LISTEN command implemented, KILL type implemented. Return of the 'Quester'. More types coming soon. Example usage: - LISTEN KILL ID:UniqueId TYPE:ENTITY NAME:ZOMBIE QTY:5 SCRIPT:FinishIt would require the player to kill 5 zombies. When completed, it will run the task script 'FinishIt'.
  • New! Use <*> to use Chat Trigger text in EXECUTE or talk commands.
  • New! Use <*> in FLAG command to remember player input. Example usage: - FLAG PLAYER_RESPONSE:<*>