v2.6.1
Details
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FilenameDeathAndRebirth.jar
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Uploaded by
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UploadedMar 12, 2012
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Size71.19 KB
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Downloads1,211
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MD51f8b52540add4106ae60bdf3c248c5df
Supported Bukkit Versions
- CB 1.2.3-R0.2
Changelog
Version 2.6.1
- switched from Register to Vault
- changed the way the inventory is saved, fixes losing it due to a reload
- fixed compass not pointing to the grave after relog
- fixed config being overwritten on reload
- disabled dropping (keypress) for ghosts
Version 2.6
- updated to #2034
- removed deprecated code
- inventory is saved in a new way, items no longer lose enchantments
- small bugfixes
Version 2.5.3b
- R4 release
Version 2.5.3
- added a return message for /shrine setspawn
- fixed errors related to economy plugins
- fixed an error related to citizens
- fixed a problem which appeared when corpse spawning is enabled
- fixed players having superpermbridge.* being ignored
- fixed an item dupe bug
Version 2.5.2
- CB 1337
- ops can edit shrines
- shrine protection can be turned off
- fixed ghosts can open chests
- placing of signs changed when dying in water (above the water) or by an explosion (at the bottom of the crater)
- fix (more a workaround) for the permissions problem: you can configure if admins with the * permission are ignored and have nodrop or not
- fixed a nullpointer while resurrecting another player
Version 2.5.1b
- fixed a spout related bug
Version 2.5.1
- Craftbukkit 1185 support
- added /dar showghosts, /dar hideghosts
- added option VOID_DEATH
- fixed a permissions bug ("permissions failed")
- fixed various spout related bugs (no sounds, skin, colors or notifications)
- fixed pvp dropping
- fixed check for third party plugins (citizens, spout ..)
- fixed a bug using explosive arrows from the EffectiveArrows plugin
- fixed invisibility
Version 2.5
- economy support for: iConomy 4, 5, & 6+, BOSEconomy 6 & 7, Essentials Economy 2.2.17+, MultiCurrency
- mcMMO support
- new config (config.yml). the old one (config.txt) will be converted (and can be deleted if you want to)
- updated language files (need translators!)
- invisibility for ghosts (ghosts can see each other)
- permission node dar.res removed
- added permission dar.reb which is needed to resurrect other players
- ghosts can now resurrect themselves where they spawn after death by right clicking. for example: reverse spawning is enabled, this means a ghost will spawn at a shrine. he now can decide if he runs to his corpse to get all his items back, or resurrect at the shrine directly (with the corresponding consequences).
- changed the way the plugin handles mob arena (and similar plugins)
- grave-signs won't be placed in lava now
- new code how dropped items are handled. inventory isn't shuffled anymore. should fix some bugs.
- /dar enable can now be used without specifying a world
- fixed tools and armor are magically repaired after death
- fixed bug in worlds without shrines
- fixed resurrection sound
- fixed error on respawn
- general code improvement
Version 2.4
- the default system changed a bit: players will now spawn at the neares or soulbound shrine. using /reb removes 15% of their items. there is a blacklist which excludes certain items from being removed.
- default values are
- dropping: false
- pvpDrop: true
- reverseSpawning: true
- default values are
- added resurrection time (default 10 seconds). if the player moves the resurrection is canceled.
- added a notification for ghosts if they enter a shrine area. this only applies if the "shrineOnly" option is true. by default it's deactivated.
- shrines now have a spawn point. they can be set (at the location you are standing) by using /shrine setSpawn <name>. this is useful for large shrines such as cathedrals or graveyards
- MobArena is now supported
- spout: the texturepack for ghosts is now changeable
- spout: ghosts hear now ghast noises
- fixed: dead players who join don't get the right skin and sky colors
- fixed: if the ghost name is left empty it's treated like this feature is turned off
- fixed: enabling worlds with spaces in their names
Version 2.3.6
- players can now unbind their souls
- if reverse spawning is enabled: players will spawn at the nearest shrine if their soul is not bound anywhere instead of spawning at the spawn point
- grave signs are now removed properly (half steps etc. wont get destroyed)
- fly speed of ghosts is now configurable. the default value was redruced
- new option: pvpdrop. if it's enabled a player will drop one random item if another player kills him. this overrides the dropping option
- soulbinding can now be turned off for each shrine individually (toggle: /shrine binding name). resurrection is always possible
- if ghostName ist left blank in the config, it's handled like it's disabled buggy
- added new messages
- fixed nodrop: items are now saved in a file and will be regained even if the server crashes or restarts without stopping
- fixed displayname/title(spout) related problems. if you have custom names they should reset properly now
- fixed resetting sky colors
Version 2.3.5
- added support for build in permissions system of bukkit. as a consequence, nocheat will prevent the flymode
- added a reverse-spawning option
- added an option to disable signs
- new messages (for you translators out there)
- spout name and skin is saved and restored after rebirth (e.g.if you use playereditor)
- added permission node "dar.nodrop"
- fixed lightning toggles
- fixed self-rebirth
- fixed bug on killing someone with a command
- fixed onDisable not working properly
- fixed /dar not working in the console
Version 2.3.4
- fixed: message bug
- fixed: "Could not pass event ENTITY_DAMAGE" bug
- fixed: permissions bug (dar.res not working properly)
Version 2.3.3 CraftBukkitUpToDate support
- new messages
- if dropping is disabled all ghosts get their items back on server shutdown (else they would be lost)
- fixed checking of amount not working properly
- fixed message bug with spout
- fixed a bug causing an error while adding shrines
- fixed a bug where ghosts could attack with a bow
Version 2.3.2
- fixed crashing when running spout
- fixed ghost toggle message
- fixed reload not working
- fixed checking of citizens and nocheat
Version 2.3.1
- fixed /shrine select not working correctly
- admins now need to click with a stick to get a shrines name
Version 2.3
- new command: /shrine
- new shrine system
- new command: /mygrave
- multi-language support
- different sky color for ghosts (configurable)
- lightning effect on death and on rebirth (configurable)
- new permissions node: dar.ignore
- shrine radius is now configurable
- config gets saved on changes (to prevent damages on crashes)
- D&R is now saver against the influence of other plugins (for example: EssentialsSpawn, AdminCMD, Towny)
- players don't become ghosts if they die in the void
- fixed grave bug (grave-signs lost the inscription)
- fixed skin bug (no change on death)
- rewritten message code (for multi-language support)
- cleaned up the code a bit
Version 2.2
- works with bukkit #1060
- code improvements (messages and shrines)
- dar-command now works in the console
- res is now reb to prevent problems with Towny
- added automatic version check
- added NoCheat support
- skins and sounds are now changeable in the config
- slabs and wool will be now resetted correctly when using /dar rm
- added the possibility to left-click shrines for ops which will return the name of the shrine
- added dropping system
Version 2.1
- shrines are now save from explosions
- flying for ghosts
- NPCs from citizens are ignored
- new configuration options (fly, ghost interaction, shrine mode, ghost chat)
- bugfix: no chat messages were displayed
Version 2.0
- added Spout and multiworld support
- Permissions is no longer needed (but still supported)
- Changed /shrine to /dar and added new arguments
- Bugfixes
Version 1.1
- Players can now bin their souls by right clicking a shrine. /res will then work everywhere and teleport them to the shrine (if they are dead)
- Ghosts can't be attacked by players and players not by ghosts
- Ghosts can't interact with blocks (they are still able to use doors, buttons and levers)
Version 1.0
- first release