When my players climb the glass breaks below them after a second and they fall. I thought it was a conflict with a plugin called Epic Glass, but I took that out and it's still happening, I think it might also be a Towny conflict, but I'm not sure. Any thoughts? My players really love your plugin and the new stuff that's coming sounds interesting. Thanks.
My friend SensayPrime and I were talking about this plugin, and we came up with an idea for your shurikens. Though, flint makes a little more sense as shurikens, we thought that they could dual-purpose as a dagger/hidden blade or something of the sort because they are one of the only others that could fit for it. (Left click would be knife use, and right click would be shuriken use) . Some sort of dagger thing is needed in my opinion anyway, you know, being an assassin plugin and all. Maybe the daggers could do more damage but less range somehow? Or maybe same damage but faster? I dont know, something like that. Also, if you were to make it a knife as well, you may want to consider renaming the shurikens to throwing knives just as a logical thing. Anyways... just wanted to contribute to the plugin because it's my favorite one by far Keep up the good work!
Thanks for the reply ^_^
I can see this plugin going very very far ;D
Thanks for such an awesome plugin, keep up the great work!
deathnote1029
EDIT: hey weird bug with the plugin, i have spout on my server and for some reason whenever i left click with a custom block, it turns the block into an arrow and fires it, like instead of the arrow popping up in my inventory i just left click with a custom block and it fires the arrow as if i fired it from a bow x.x
i disabled the plugin and test edit on the server and i didnt have any of the problems, turned the plugin back on and had the problem, no errors pop up in the server.log either, its really bizarre
Hope you are able to help me fix this issue
Thanks!
EDIT #2: I think it might be the shuriken, since with spout custom items/blocks use the flint id so it fires a shuriken, i will test it with a different id and see what happens, ill keep you posted!
Confirmed that it was spout's ID for flint, i changed shuriken id to gunpowder and had no problems. I will change it for now, but i cant wait for toggleable skills in the future ;D!
Hey i was just wondering if this could be integrated to use with heroes? so instead of having energy maybe there is the option to turn it off and use heroes "mana" and use it in a skill
Hey guys. I get this error every time my server shuts down. It hasn't caused a problem but i'm sure you want to know anyway.
5:54:39 AM [INFO] [DarkBrotherhood] Disabling DarkBrotherhood v1.7.5
5:54:39 AM [SEVERE] java.lang.NullPointerException
5:54:39 AM [SEVERE] at me.iMint.DarkBrotherhood.DarkBrotherhood.saveData(DarkBrotherhood.java:270)
5:54:39 AM [SEVERE] at me.iMint.DarkBrotherhood.DarkBrotherhood.onDisable(DarkBrotherhood.java:84)
5:54:39 AM [SEVERE] at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:219)
5:54:39 AM [SEVERE] at org.bukkit.plugin.java.JavaPluginLoader.disablePlugin(JavaPluginLoader.java:363)
5:54:39 AM [SEVERE] at org.bukkit.plugin.SimplePluginManager.disablePlugin(SimplePluginManager.java:400)
5:54:39 AM [SEVERE] at org.bukkit.plugin.SimplePluginManager.disablePlugins(SimplePluginManager.java:393)
5:54:39 AM [SEVERE] at org.bukkit.craftbukkit.CraftServer.disablePlugins(CraftServer.java:252)
5:54:39 AM [SEVERE] at net.minecraft.server.MinecraftServer.stop(MinecraftServer.java:411)
5:54:39 AM [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:491)
5:54:39 AM [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
Well, I worked hard on it today, but v1.8 still isn't ready for release. I've written and rewritten the Bounty code about 3 times now and I'm still not satisfied with it. I promise you guys I'll get it done as soon as I can!
You may have noticed that my name is InnoKo now. Well, yeah. I'm still the same person as iMint (I'm leaving the old avatar there for now) just a different name. :P I'm adding some finishing touches to 1.8 right now and also trying to work out some bugs. As soon as the bugs are fixed I'll release it.
I'm glad you like the plugin! Sneaking would be a great addition to a zombie survival server. I was already planning on making everything configurable, it will be in v1.8 which I'm finishing up right now :)
Really great plugin. I like it.
However when I was climbing I found something like a bug.
It is, when you select a block to climb onto, and if two blocks below the object block is water, the supporting glass block will not be created and the player will fall.
This also happens with lava, sugercane, and any other blocks that are not air but do not completely block a player.
I use this mod in my zombie survival game mode for its sneaking element. Unfortunately I have no intentions of using many other of the elements in the mod.
I would like to request that in your next update, would it please be possible to allow the toggling of all functions? For my server I only use the stealth and so the stamina, item functions and all the other elements serve no purpose.
Please understand that I'm not asking you to modify your mod just for me and my purposes, I'm asking that you make it more configurable. So that people in future can adjust the mod to suit their purposes.
Please, please, please update your github when you update DB next, iMint :D . I hungrily stalk source code like a stealthy assassin... minus the stealth... and minus assassinations. Also, it was good to see skeletonofchaos post as I have not been able to give thanks to his original development since I had been using DB plugin. /wave skeletonofchaos and /ty! Full steam ahead, fellas'!
Hi,
I have a problem with climb.
When I change the block climbable in the config, it doesen't works.
Sorry for my bad English I'm French.
Thank you in advance.
@MERCHANToDEATH
I have been having the same problem, i don't think it is towny though as i do not have it on my server and still come across the same problem
Hope we can somehow find a fix for this :)
When my players climb the glass breaks below them after a second and they fall. I thought it was a conflict with a plugin called Epic Glass, but I took that out and it's still happening, I think it might also be a Towny conflict, but I'm not sure. Any thoughts? My players really love your plugin and the new stuff that's coming sounds interesting. Thanks.
My friend SensayPrime and I were talking about this plugin, and we came up with an idea for your shurikens. Though, flint makes a little more sense as shurikens, we thought that they could dual-purpose as a dagger/hidden blade or something of the sort because they are one of the only others that could fit for it. (Left click would be knife use, and right click would be shuriken use) . Some sort of dagger thing is needed in my opinion anyway, you know, being an assassin plugin and all. Maybe the daggers could do more damage but less range somehow? Or maybe same damage but faster? I dont know, something like that. Also, if you were to make it a knife as well, you may want to consider renaming the shurikens to throwing knives just as a logical thing. Anyways... just wanted to contribute to the plugin because it's my favorite one by far Keep up the good work!
Thanks for the reply ^_^ I can see this plugin going very very far ;D
Thanks for such an awesome plugin, keep up the great work!
deathnote1029
EDIT: hey weird bug with the plugin, i have spout on my server and for some reason whenever i left click with a custom block, it turns the block into an arrow and fires it, like instead of the arrow popping up in my inventory i just left click with a custom block and it fires the arrow as if i fired it from a bow x.x i disabled the plugin and test edit on the server and i didnt have any of the problems, turned the plugin back on and had the problem, no errors pop up in the server.log either, its really bizarre
Hope you are able to help me fix this issue
Thanks!
EDIT #2: I think it might be the shuriken, since with spout custom items/blocks use the flint id so it fires a shuriken, i will test it with a different id and see what happens, ill keep you posted!
Confirmed that it was spout's ID for flint, i changed shuriken id to gunpowder and had no problems. I will change it for now, but i cant wait for toggleable skills in the future ;D!
Great work as usual! Keep it up!
@deathnote1029
Interesting idea, I'll consider doing that! :)
@deathnote1029
I was JUST about to say the same thing... I definitely agree
Hey i was just wondering if this could be integrated to use with heroes? so instead of having energy maybe there is the option to turn it off and use heroes "mana" and use it in a skill
This would be an epic thing to be able to have :D
Hope you are able to help =D
Thanks!
deathnote1029
@Imoja
Thanks, I had noticed that once before but I forgot :P Fixed for 1.8
Hey guys. I get this error every time my server shuts down. It hasn't caused a problem but i'm sure you want to know anyway.
5:54:39 AM [INFO] [DarkBrotherhood] Disabling DarkBrotherhood v1.7.5 5:54:39 AM [SEVERE] java.lang.NullPointerException 5:54:39 AM [SEVERE] at me.iMint.DarkBrotherhood.DarkBrotherhood.saveData(DarkBrotherhood.java:270) 5:54:39 AM [SEVERE] at me.iMint.DarkBrotherhood.DarkBrotherhood.onDisable(DarkBrotherhood.java:84) 5:54:39 AM [SEVERE] at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:219) 5:54:39 AM [SEVERE] at org.bukkit.plugin.java.JavaPluginLoader.disablePlugin(JavaPluginLoader.java:363) 5:54:39 AM [SEVERE] at org.bukkit.plugin.SimplePluginManager.disablePlugin(SimplePluginManager.java:400) 5:54:39 AM [SEVERE] at org.bukkit.plugin.SimplePluginManager.disablePlugins(SimplePluginManager.java:393) 5:54:39 AM [SEVERE] at org.bukkit.craftbukkit.CraftServer.disablePlugins(CraftServer.java:252) 5:54:39 AM [SEVERE] at net.minecraft.server.MinecraftServer.stop(MinecraftServer.java:411) 5:54:39 AM [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:491) 5:54:39 AM [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
@Imoja
Well, I'm underage so you'll have to pass it under the table ;)
@_InnoKo_
We're all patient buddy. Keep up the great work. In the mean time do you have a donate button so we can buy you a beer?
Well, I worked hard on it today, but v1.8 still isn't ready for release. I've written and rewritten the Bounty code about 3 times now and I'm still not satisfied with it. I promise you guys I'll get it done as soon as I can!
You may have noticed that my name is InnoKo now. Well, yeah. I'm still the same person as iMint (I'm leaving the old avatar there for now) just a different name. :P I'm adding some finishing touches to 1.8 right now and also trying to work out some bugs. As soon as the bugs are fixed I'll release it.
@woodendinosaur
LOL. I like the similes xD I'll definitely update git on the next release.
@Imoja
I'm glad you like the plugin! Sneaking would be a great addition to a zombie survival server. I was already planning on making everything configurable, it will be in v1.8 which I'm finishing up right now :)
@EternalSnowland
Glad you like it! That's an interesting bug, I'll look into it right now. I'll make sure to fix it for v1.8.
However when I was climbing I found something like a bug.
It is, when you select a block to climb onto, and if two blocks below the object block is water, the supporting glass block will not be created and the player will fall.
This also happens with lava, sugercane, and any other blocks that are not air but do not completely block a player.
First of all, thanks for making a great plugin.
I use this mod in my zombie survival game mode for its sneaking element. Unfortunately I have no intentions of using many other of the elements in the mod.
I would like to request that in your next update, would it please be possible to allow the toggling of all functions? For my server I only use the stealth and so the stamina, item functions and all the other elements serve no purpose.
Please understand that I'm not asking you to modify your mod just for me and my purposes, I'm asking that you make it more configurable. So that people in future can adjust the mod to suit their purposes.
Thanks guys and stay awesome.
Please, please, please update your github when you update DB next, iMint :D . I hungrily stalk source code like a stealthy assassin... minus the stealth... and minus assassinations. Also, it was good to see skeletonofchaos post as I have not been able to give thanks to his original development since I had been using DB plugin. /wave skeletonofchaos and /ty! Full steam ahead, fellas'!
@floflo4491
If you have not done so, delete or move your old config and let DB regenerate a new one. I was having the same problem and that fixed it for me.
This has got to go in my server. It is a medieval roll play, and whast better for that than assassinating players? :D
Hi, I have a problem with climb. When I change the block climbable in the config, it doesen't works. Sorry for my bad English I'm French. Thank you in advance.
I'm sure you added it for good reason was just curious as to why... not trying to come off as a jerk