Crazy Mobs
The Plugin:
This plugin makes hitting mobs a little different, basically, when the player hits a mob, the mob will has a chance of exploding or even just popping like a firework and disappearing.
Here are some examples:
Event of mob transform into a spawn egg
Event of popping and disappearing
Event of exploding on air
The Consequence:
The Consequences are the base of events that could happen, here are four (4) Consequences:
- Hit Consequence : Trigger events that occurs instantly.
- Explode Consequence : Trigger events that occurs before mob acts like a creeper triggering.
- Launch Consequence : Trigger events that occurs before mob is launched up.
- Crazy Consequence : Trigger rare events which has a two percent (2%) chance of happening.
Commands:
When a player joins a server with the plugin, the player will be received with a message that shows the help command and shows that the plugin is enabled.
Join message
Typing the help command
What the commands do:
- mobdamage : Turns the mob damage on/off when hit. For example: if (mobdamage false), hitting it with an axe won't take effect.
- monstercrazy : When true, events have a chance of happening in monsters too.
- playercrazy : Like in monster, events have a chance of happening in players.
Release:
CrazyMobs will maybe have bugs, if you find any, feel free to comment.
Any ideas of events that could be added, I will update in the future.
Some mobs will not be affected by the plugin for not cause problems, like the Ender Dragon and others.
The support for other versions, is being idealized.
*Requires flying enabled.
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