Craft Inc. Gates
Craft Inc. Gates
This awesome plugin lets you travel to far away places and worlds faster than light! Just create a gate at any location and set an exit somewhere else.
This has been made available by the hard work of the research and development department of the Craft Inc. Corporation. Under the lead of Professor Ddidderr Craftman scientists worked years to find a way to bend time and space inside the Minecraft universe to enable ultra fast transportation.
Now it is time for you to try out this wonderful plugin. Simply install, create a gate and feel the funny tickle inside your brain while traveling.*
The key features of this are:
- Dynmap integration (Demo)
- Gates with and without frames
- Gates consisting of portal blocks and gates made of air (so called hidden gates)
- Gates with destinations in different worlds
- Gates with custom shapes (gates can look any way you want)
- Riding through gates
*The Craft Inc. Corporation won't take any responsibility for seasickness, memory loss and sudden suffocation in walls while traveling with one of our gates!
FAQ
Who can create a gate?
Have a look at the Permissions page.
Who can destroy a gate?
Anyone if you do not use a third-party protection plugin like Grief Prevention.
Is there a IConnomy integration? Features for user to dial other gates etc?
Nope. We currently don't plan to integrate such features. If you really need such an integration please inform us. If there are a lot of people requesting such features we might change our mind.
Is there a list of all commands?
Sure, type /gate help in-game or have a look at the Commands page.
When I destroy the frame of a gate it stops working. Shouldn't it still work?
Yes and no. To make gates work without a frame you need to tweak the checkForBrokenGateFrames setting. Have a look at the Configuration page for more information.
Usage
With this plugin you can create gates which will teleport players anywhere you want. The gates can look any way you like.
To make the gate work place yourself inside a newly created gate frame and type /gate new [id]. Afterwards walk to the destination of your gate and type /gate exit [id] to set the destination. With /gate open [id] you can get your newly created gate to work.
To hide a gate simply call /gate hide [id]. Now that gate won’t be made of purple portal blocks while open.
Have a look at the Commands page to find out how to modify gates even further.
Installing
- Download the latest release here
- Delete any old versions of Craft Inc. Gates (only the .jar files) including the extra dynmap-plugin of this plugin.
- Extract the content of the zip file into the plugins folder of your Bukkit server.
- Start or reload the server.
Craft Inc.
Check out our Craft Inc. Minecraft Server. Everyone is welcome!
Also check out our other great plugins:
-
Craft Inc. BorderProtection protect your worlds with a border players cannot cross.
-
Craft Inc. Replicator allows players to build a replicator to replicate blocks and other items. (still experimental)
-
Craft Inc. Scarecrow coming soon!
Roadmap
- Per player permissions for using and managing gates.
- Horizontal gates.
Bugs and other Problems
Please use our issue tracker on GitHub.
Legal Information
This project is a fork of the original Ancient Gates. It is licensed under the LGPL just like the Bukkit project. Thanks to all current and previous contributors. The font used for the Craft Inc. Gates logo is called MineCrafter 3 and has been made available under the creative commons license. Thanks to Asherz08, MadPixel and Ashley Denham for this great font. This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org: a unique identifier, the server's version of Java, whether the server is in offline or online mode, the plugin's version, the server's version, the OS version/name and architecture, the core count for the CPU, the number of players online, the Metrics version. You can disable the stat collection via /plugins/PluginMetrics/config.yml if you wish.
@tomco23
Yes, 2nd option you stated, no more portal blocks, just i gotta re-do /gate open [id] again. Then it will disappear later on.
@dotapurex1
What do you exactly mean with disappearing gates?
@dotapurex1
How are these errors related to this plugin? Never saw something like this.
@cris12821
why not?
What about mutiverse support. I cant make aportal in Mainworld and make the exit in another world. Pweae pwese helpsies
Getting all these errors?
07.07 21:31:54 [Server] INFO Teleport cause: UNKNOWN 07.07 21:31:54 [Server] INFO Teleport cause: UNKNOWN 07.07 21:31:54 [Server] INFO Teleport cause: UNKNOWN 07.07 21:31:54 [Server] INFO Teleport cause: UNKNOWN 07.07 21:31:54 [Server] INFO Teleport cause: UNKNOWN 07.07 21:31:54 [Server] INFO Teleport cause: UNKNOWN 07.07 21:31:54 [Server] INFO Teleport cause: UNKNOWN 07.07 21:31:52 [Server] INFO Teleport cause: UNKNOWN 07.07 21:31:51 [Server] INFO Teleport cause: UNKNOWN 07.07 21:31:51 [Server] INFO Teleport cause: UNKNOWN 07.07 21:31:51 [Server] INFO Teleport cause: UNKNOWN 07.07 21:31:51 [Server] INFO Teleport cause: UNKNOWN ?
Umm the portals keep disappearing from time to time?
@tomco23
Yep, i'm running the beta build 2
Edit: It's finally working... My fault i had the old previous beta .jar and the new one in there together... so both were conflicting... "face palm" thanks for answering and trying to help though!
@dotapurex1
So you are running the same version I did for testing. Is there anything about the missing config file in the server log? (Not that I think you are stupid or anything. But are you really running the 2.2.0-beta 2 of Craft Inc. Gates? There won't be any config file when running an older versions.)
@tomco23
Craftbukkit Ver #2805
@dotapurex1
Could you tell me the exact CraftBukkit version you are using.
Why don't i have a config file in my folder? Even though i restarted it, it doesn't generate another? All i see is the file "Gates"
Confirmed that it isn't generating a "Config" file on the newest dev build but it does generate the gates.
@dotapurex1
I ran a little test with the beta 2 of Craft Inc. Gates 2.2.0 and Craftbukkit 1.6.1-R0.1 (Build #02805). Everything went normal. I don't see any problems related to the config file.
@dotapurex1
I'll have a look at it as soon as possible
Theres a problem the config file isn't being generated for the latest build on craftbukkit 1.6.1
Thank you. Understood. The function was already like that.
@6aman
Still not 100% sure what you mean.
I guess you want players to look in a certain direction after they got teleported!? I explained it in comment #23 – http://dev.bukkit.org/bukkit-plugins/craftinc-gates/?page=2#c23
Save the player's position by specifying the exit point. This functionality is in Igates.
The player will have to turn at the exit of the portal to go in the right direction.
@6aman What? What kind of storage position? I absolutely don't get what you want!
Add the storage position after teleporting. And then the player is facing after teleport to the portal.