Warning: v2.0 is only comaptible with Minecraft 1.8
This plugin allows you to get player heads with an easy to use in-game GUI!
|/craftheads||Opens the CraftHeads menu|
|/craftheads <player name>||Gives you the head of the player you specified|
|craftheads.use||Allows the use of /craftheads||OP|
|craftheads.updater||Users that have this permission will get notifications of new updates||OP|
You can read the documentation for the default configuration file here.
You can see the source code for the plugin here.
Updates are downloaded automatically so you always have the latest features of CraftHeads. You can disable this in the config.yml.
This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
My other plugins
- CraftHats - A fully customizable hat shop plugin that uses an in-game GUI.
- Review by VariationVault (outdated)
Many of the heads were collected from the Freshcoal Head List, credits to them!
Getting this error on 1.14.4... https://pastebin.com/b8ht0XA8
Not working on 1.13.1 :(
Any plans to update this for 1.9?
On a server I played there was a skeleton head and when you click it it opens the craftheads menu...Is this a part of the plugin??
Hmm...The present heads are all the same for me... Is there a fix for this?
[14:56:49 ERROR]: Could not load 'plugins\CraftHeads.jar' in folder 'plugins' org.bukkit.plugin.InvalidDescriptionException: Invalid plugin.yml at org.bukkit.plugin.java.JavaPluginLoader.getPluginDescription(JavaPluginLoader.java:162) [spigot.jar:git-Spigot-e4d4710-e1ebe52] at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:133) [spigot.jar:git-Spigot-e4d4710-e1ebe52] at org.bukkit.craftbukkit.v1_8_R3.CraftServer.loadPlugins(CraftServer.java:292) [spigot.jar:git-Spigot-e4d4710-e1ebe52] at net.minecraft.server.v1_8_R3.DedicatedServer.init(DedicatedServer.java:198) [spigot.jar:git-Spigot-e4d4710-e1ebe52] at net.minecraft.server.v1_8_R3.MinecraftServer.run(MinecraftServer.java:525) [spigot.jar:git-Spigot-e4d4710-e1ebe52] at java.lang.Thread.run(Unknown Source) [?:1.8.0_101] Caused by: java.util.zip.ZipException: error in opening zip file at java.util.zip.ZipFile.open(Native Method) [?:1.8.0_101] at java.util.zip.ZipFile.<init>(Unknown Source) [?:1.8.0_101] at java.util.zip.ZipFile.<init>(Unknown Source) [?:1.8.0_101] at java.util.jar.JarFile.<init>(Unknown Source) [?:1.8.0_101] at java.util.jar.JarFile.<init>(Unknown Source) [?:1.8.0_101] at org.bukkit.plugin.java.JavaPluginLoader.getPluginDescription(JavaPluginLoader.java:150) [spigot.jar:git-Spigot-e4d4710-e1ebe52] ... 5 more
The plugin is not working inside my server,but the config is in the plugins folder.I cant use the /craftheads its not displayed.. please help
I'm having a bit of trouble too, may be related to Multiverse but I wanted to check. My players can purchase the heads in my main world (through a shopkeeper, that part works great), but then when they teleport back to their homes in the survival world, the heads reset to a generic Steve head. If I go to them in that world and throw the craftheads at them, they can use them just find (I'm trying not to give them the free-for-all command or the world will be plastered in craftheads). It's something with the teleport between worlds process that wipes the texture on it. Any ideas? We tried putting them in an enderchest in one world and opening it in the other, but the enderchest just ate them. Totally gone. Weird.
Yes, but that's something the multiverse devs need to do
@Deejayarroba so is there a way to fix it ?
Hmm, I don't think this is a problem with CraftHeads, but with minecraft itself since IDs were removed.
There is a bug with the heads, they don't have an id so when for example multiverse inventories wants to get the id to save the inventory mv throws out an error and the inventory doesnt change :/ its not only with multiverse also with other plugins which have to get the id.
Can you send me a log of your server so I can see what's wrong?
Dont work :( HELP
Sounds like the problem is being caused by that plugin. The heads generated with my plugin aren't tied to it in any way.
Problem with the heads and PlayerVaults, if a player tries to place a heads in a vault it resets the vault.
Thank you! It works now great plugin!
I uploaded a new beta version and I hope it fixes the issue, just need to wait for it to be approved.
My mistake, I think I used a feature of java 8 without noticing. I'll push an update soon to make it compatible with 7.