Explosions with projectile type energy #380


  • Defect
Open
  • your_uncatchable_enemy created this issue Dec 16, 2018

    i'm trying to make a ray-gun but when i shoot any weapon with energy projectile type and explosions ENABLED the explosion does not happen.

     

    Here is my config:

    Demolisher:
    Item_Information:
    Item_Name: "&eDemolisher"
    Item_Type: 296
    Sounds_Acquired: BAT_TAKEOFF-1-1-0
    Skip_Name_Check: true
    Shooting:
    Cancel_Left_Click_Block_Damage: true
    Cancel_Right_Click_Interactions: true
    Projectile_Amount: 1
    Projectile_Type: snowball
    #Projectile_Subtype: 256-0.2-0-0
    Projectile_Speed: 50
    Projectile_Damage: 20
    Sounds_Shoot: WITHER_SHOOT-1-15-0
    Bullet_Spread: 0
    Right_Click_To_Shoot: true
    Delay_Between_Shots: 20
    Projectile_Incendiary:
    Enable: false
    Duration: 40
    Remove_Arrows_On_Impact: true
    Remove_Bullet_Drop: true
    Removal_Or_Drag_Delay: 0
    Projectile_Flames: false
    Explosions:
    Enable: true
    Damage_Multiplier: 100
    Enable_Friendly_Fire: false
    Enable_Owner_Immunity: true
    Explosion_No_Grief: true
    Explosion_Radius: 3
    Explosion_Incendiary: true
    On_Impact_With_Anything: true
    Ammo:
    Enable: true
    Ammo_Item_ID: 337
    Sounds_Out_Of_Ammo: ITEM_BREAK-1-15-0
    Sounds_Shoot_With_No_Ammo: ITEM_BREAK-1-15-0
    Take_Ammo_Per_Shot: true
    Reload:
    Enable: true
    Reload_Amount: 8
    Reload_Bullets_Individually: false
    Reload_Duration: 70
    Sounds_Reloading: DOOR_CLOSE-1-15-0,DOOR_CLOSE-1-15-70
    Take_Ammo_On_Reload: false
    Starting_Amount: 0
    #Potion_Effects:
    # Activation: hit
    # Potion_Effect_Victim: HARM-100-100
    Firearm_Action:
    Type: slide
    Open_Duration: 2
    Close_Duration: 6
    Close_Shoot_Delay: 8
    Sound_Close: DOOR_CLOSE-1-1.2-0
    Sound_Open: DOOR_OPEN-1-1.2-0
    Abilities:
    Reset_Hit_Cooldown: true
    Scope:
    Enable: true
    Zoom_Amount: 4
    Zoom_Bullet_Spread: 0

     

    (i have correct spacing its just that bukkit doesn't let me put the spacing in for the lines.)

  • your_uncatchable_enemy added a tag Defect Dec 16, 2018
  • NeoPoptart posted a comment Jun 29, 2019

    Have you tried adding the line, 'Projectile_Activation_Time: 0 ' under explosions?

     

     


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