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i'm trying to make a ray-gun but when i shoot any weapon with energy projectile type and explosions ENABLED the explosion does not happen.
Here is my config:Demolisher: Item_Information: Item_Name: "&eDemolisher" Item_Type: 296 Sounds_Acquired: BAT_TAKEOFF-1-1-0 Skip_Name_Check: true Shooting: Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Projectile_Amount: 1 Projectile_Type: snowball #Projectile_Subtype: 256-0.2-0-0 Projectile_Speed: 50 Projectile_Damage: 20 Sounds_Shoot: WITHER_SHOOT-1-15-0 Bullet_Spread: 0 Right_Click_To_Shoot: true Delay_Between_Shots: 20 Projectile_Incendiary: Enable: false Duration: 40 Remove_Arrows_On_Impact: true Remove_Bullet_Drop: true Removal_Or_Drag_Delay: 0 Projectile_Flames: false Explosions: Enable: true Damage_Multiplier: 100 Enable_Friendly_Fire: false Enable_Owner_Immunity: true Explosion_No_Grief: true Explosion_Radius: 3 Explosion_Incendiary: true On_Impact_With_Anything: true Ammo: Enable: true Ammo_Item_ID: 337 Sounds_Out_Of_Ammo: ITEM_BREAK-1-15-0 Sounds_Shoot_With_No_Ammo: ITEM_BREAK-1-15-0 Take_Ammo_Per_Shot: true Reload: Enable: true Reload_Amount: 8 Reload_Bullets_Individually: false Reload_Duration: 70 Sounds_Reloading: DOOR_CLOSE-1-15-0,DOOR_CLOSE-1-15-70 Take_Ammo_On_Reload: false Starting_Amount: 0 #Potion_Effects: # Activation: hit # Potion_Effect_Victim: HARM-100-100 Firearm_Action: Type: slide Open_Duration: 2 Close_Duration: 6 Close_Shoot_Delay: 8 Sound_Close: DOOR_CLOSE-1-1.2-0 Sound_Open: DOOR_OPEN-1-1.2-0 Abilities: Reset_Hit_Cooldown: true Scope: Enable: true Zoom_Amount: 4 Zoom_Bullet_Spread: 0
(i have correct spacing its just that bukkit doesn't let me put the spacing in for the lines.)
Have you tried adding the line, 'Projectile_Activation_Time: 0 ' under explosions?
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