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so i am trying to make the guns that u get a diamond axe ot of a chest and it turns into a gun.
so how can u do that ??
set Skip_name_check to false.
Where is Skip_name_check?
Alright, to do this, let's use one of my guns as an example. Uzi: Item_Information: Item_Name: "&aUzi" Item_Type: 375 Skip_Name_Check: true Item_Lore: "&7Type: Uzi|&7Damage: 4|&a[Tier 5]" Sounds_Acquired: BAT_TAKEOFF-1-1-0 Shooting: Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 1 Recoil_Amount: 1 Projectile_Amount: 1 Projectile_Type: snowball Projectile_Speed: 40 Projectile_Damage: 4 Bullet_Spread: 1.80 Sounds_Shoot: BLAZE_HIT-1-2-0,ZOMBIE_WOOD-1-2-0 Sneak: Enable: true No_Recoil: true Bullet_Spread: 1.50 Burstfire: Enable: true Shots_Per_Burst: 6 Delay_Between_Shots_In_Burst: 1 Ammo: Enable: true Ammo_Item_ID: 35110 Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0 Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0 Bullet_Spread: 5 Custom_Death_Message: Enable: true Normal: "&e<victim> &fwas spammed to death by &e<shooter>&f's &eUzi" Reload: Enable: true Reload_Amount: 100 Reload_Duration: 20 Take_Ammo_As_Magazine: true Take_Ammo_On_Reload: true Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0 Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-17,HURT_FLESH-1-0-18,DOOR_CLOSE-1-2-19 Firearm_Action: Type: slide Close_Duration: 5 Close_Shoot_Delay: 5 Sound_Close: CLICK-1-1-0 Scope: Enable: true Zoom_Amount: 5 Zoom_Bullet_Spread: 1.10 Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true Hit_Events: Enable: true Sounds_Shooter: SHOOT_ARROW-1-2-0
As you can see, the item id is spider eye, and Skip name check is true The item ID can be anything, but Skip Name Check MUST be true for this to work.
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