The key for dropping items (Q) is now used to reload weapons. Drag weapons out of the inventory to drop them normally.
Precise(er) collision-checking for high speed projectiles that explode on impact. They will no longer explode inside other blocks, which has the tendency to nullify the damage of the explosion.
A new node has been added to the Particle_Effect module - Particle_Impact_Anything. The wiki will be updated accordingly.
The default weapon Olympia has been updated to demonstrate the new particle-effect node.