Cqm v2.1.5b

Details

  • Filename
    ConquestiaMobs.jar
  • Uploaded by
  • Uploaded
    Apr 7, 2015
  • Size
    94.25 KB
  • Downloads
    191
  • MD5
    d2bf581eaead174fa0e6dd056f984764

Supported Bukkit Versions

  • 1.8
  • CB 1.7.9-R0.2
  • 1.8.3

Changelog

2.1.6Beta

- Fixed SkillAPI support.

2.1.5Beta

- Hopefully fixed mob leveling. If not added nifty new debug option for helping me solve the problem. - Modified /cqm reload command to work friendlier with config in mind.

2.1.4Beta

- Fixed issue with mobs being super high levels.

2.1.3Beta

- Now works with even larger worlds...... for those people who want a 500,000x256x500,000 world.....
- Using a better way of checking if mob spawn is in a world where levels are enabled.
- FIxed 1.7.10/1.7.9/1.7.2 issues with attempting to load new entities.
- Fixed version handling, no longer need Spigot1-8 setting.

2.1.2Beta

Fixed an issue with large worlds not properly assigning levels. (32000x256x32000) estimated max world size. Added backwards compat for older MC versions.

2.1.1Beta

[Huge Bug Fix] - Fixed Monster duplication bug that occurred in exempt worlds. Also fixed same dupe bug for mobs that find themselves without levels.

2.1Beta

- Removed lingering experimental runnable that throws an error on startup.

2.1Beta

Bug Fixes: - Fixed issue with money drops not working fully.
- Fixed an issue where xp was not being calculated correctly.
- Fixed issue where non hostile/tamed mobs were being destroyed when running the command /cqm refreshmobs
- Fixed a potential NPE issue where I forgot to check for null status.
Efficiency:
- Updated the way levels are calculated and stored. Plugin no longer parses strings, Utilizes multidimensional map cache to check levels. Tested with 10,000 mobs spawned, level/spawn calculation timing decreased by 37%.
- Removed redundant calls, to further increase efficiency.
Added Features:
- Spigot 1.8 Title functionality. (Not using reflection for best speeds, however only works with 1.8 spigot and later)
- SkillAPI experience fixed, added hologram functionality, added title functionality. (Party compatibility not yet available.)
- Heroes Added title functionality. Rewrote experience calculation, and money calculation for faster results.
- Ability to modify the way mobs levels are displayed. Now you can choose for the level to be a prefix, a suffix, not there at all, and even format it however you want to. (Read configuration settings on main page for more information).


2.0.9Beta

Fixed issue with friendly mobs being removed on server start up. Added some debug throughout damage handler.

2.0.8Beta

Fixed more health issues. Removed backend spam. Fixed NPE with Heroes + MobArena.

2.0.7Beta

Fixed issue with mobs healths not being modified when using newer versions of Heroes.

2.0.6Beta

Fixed issue with mob arena never enabled. Changed config stuff.

2.0.5Beta

Updated health calculation algorithm to stop throwing spam backend 1.7.10.

2.0.4Beta

Fixed NPE caused by using wrong setting name.

2.0.3Beta

Fixed NPE that occurs when users use Heroes but don't have money drops enabled. Fixed NPE that occurs when the mob killed is not on our list of killable mobs.

2.0.2Beta

Fixed experience formula once more.

2.0.1Beta

Fixed experience formula. Added new config option for dynamic fire damage. Turning this on will cause fire to do 2% hp damage per tick.

2.0Beta

Added money drops. Only configure option is off/on right now. Will add more after testing phase. Added holograms to display money drop and xp. Added configure options. Added automatic config generation for v2.0 config.

Loot drops are still in dev but will be in 2.0 final.

1.3.3

Config: Fixed redundancy in config generation Bugs: Fixed arrow damage not working correctly, fixed a bug being generated by an unleveled mob dying. Feature: Added ability to toggle if mobs spawn with nameplates showing or not.

1.3.2

Config: Added Heroes Experience Setting, Config: Added SkillAPI experience Setting, Feature: Now offer support for heroes/skillAPI experience. Coming Soon: Monetary loot drops!



1.3.1

Config: Added start level per spawn point.
Config: Fixed an old setting that should not have been showing anymore.
Feature: Added ability to increase vanilla experience dropped by a mob per level.
Coming Soon: MCMMO/Heroes experience per level.




1.2.2

Config: Added ability to disable damage modifier per world. Also added ability to set a max level per world.



v1.2.1

Config: Made MobArenaWaveLeveling a world option. Spawning: Set names to always be shown above a mobs head.




v1.0

Plugin now generates default configuration on first run. It also generates example values for configuration for all present worlds.

Fixed an Issue with a future feature being enabled even though not finished.

None known of.