CommandPanels v3.0.0

Details

  • Filename
    Command Panels v3.0.0.jar
  • Uploaded by
  • Uploaded
    Apr 26, 2020
  • Size
    123.06 KB
  • Downloads
    141
  • MD5
    03b045ff01af4658ea2c0df945b3ea56

Supported Bukkit Versions

  • 1.16
  • 1.15
  • 1.14

Changelog

HUGE STRONK UPDATE

  • Ingame Editor has been added /cpe
  • /cpg no longer requires a chest
  • Heavy optimisations and fixes
  • Panel items that do not fit will now be skipped
  • Removed commandpanel.move.* (use /clear instead)
  • Panels will now open even without items in them (they no longer need contents)
  • New example panel added
  • You can now have noperm, noperm0, noperm1 ,etc.. or hasperm, hasperm0, hasvalue, hasvalue0, etc.. to each item slot for advanced customisation
  • Non-potion items like TIPPED_ARROW can now get a PotionEffectType using potion:
  • generated panels will now save potion effects
  • hasvalue added, resembles hasperm and noperm except it will compare two strings that can include placeholders
  • overwrite: has been removed as it will stay on when stationary: is present (for simplicity)
  • sell= tags upgraded to now have the ability to sell specific potions
  • generating panels will no longer set all heads to cps= self (they will be default heads instead)
  • open-with-item hotbar items will automatically be removed if the player no longer has permission to open the panel (happens on join)
  • the proper way to make an item name blank will be to name the item "&f"
  • enchanted: will no longer check to ensure enchantments are the correct level for more flexibility