CommandPanels v3.0.0
Details
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FilenameCommand Panels v3.0.0.jar
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Uploaded by
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UploadedApr 26, 2020
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Size123.06 KB
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Downloads141
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MD503b045ff01af4658ea2c0df945b3ea56
Supported Bukkit Versions
- 1.16
- 1.15
- 1.14
Changelog
HUGE STRONK UPDATE
- Ingame Editor has been added /cpe
- /cpg no longer requires a chest
- Heavy optimisations and fixes
- Panel items that do not fit will now be skipped
- Removed commandpanel.move.* (use /clear instead)
- Panels will now open even without items in them (they no longer need contents)
- New example panel added
- You can now have noperm, noperm0, noperm1 ,etc.. or hasperm, hasperm0, hasvalue, hasvalue0, etc.. to each item slot for advanced customisation
- Non-potion items like TIPPED_ARROW can now get a PotionEffectType using potion:
- generated panels will now save potion effects
- hasvalue added, resembles hasperm and noperm except it will compare two strings that can include placeholders
- overwrite: has been removed as it will stay on when stationary: is present (for simplicity)
- sell= tags upgraded to now have the ability to sell specific potions
- generating panels will no longer set all heads to cps= self (they will be default heads instead)
- open-with-item hotbar items will automatically be removed if the player no longer has permission to open the panel (happens on join)
- the proper way to make an item name blank will be to name the item "&f"
- enchanted: will no longer check to ensure enchantments are the correct level for more flexibility