CombatLog
CombatLog punishes players who log out in an attempt to escape combat
CombatLog has been updated to v2.3.0! Supports versions 1.7.10+
How effective is CombatLog? Take a look at this graph: http://bit.ly/CL-Graph
Sample config page: https://dev.bukkit.org/bukkit-plugins/combatlog/pages/configuration/
New API usage: https://dev.bukkit.org/bukkit-plugins/combatlog/pages/api/
Features:
- Easy-to-understand configuration file.
- Able to customize messages and disable unwanted features.
- Use /tag or /ct to check tag time.
- Remove players' Combat tags if they disconnect because of lag or if they were kicked.
- Block commands (using a blacklist/whitelist), teleportation, and enderpearls.
- Remove invisibility potions, disguises, or fly mode, upon entering Combat.
- Display CombatTags on an ActionBar.
Permissions:
- combatlog.bypass - Ability to bypass all of CombatLog's log prevention methods. (Default NONE)
- combatlog.reload - Ability to reload combatlog.yml. (Default OP)
- combatlog.update - Ability to see UpdateChecks upon logging in. (Default OP)
Consider donating to support development: http://bit.ly/CL-Donate
@KalisPro got the same issue -.-
Is there any API documentation for this?
Great and useful plugin, how can I make it so once combat tagged you cannot enter a world guard region? Thanks.
I use essentials /fly to allow the users on my server and use the disable fly feature of this plugin but i found a glitch. When some is flying around and uses a hack client to to fly they stay in the air give though they are tagged.
I have a question how to do that combatlog was switched off at the world?
does not work ;/ help me !!
DisabledWorlds: Enabled: true Worlds: - world_nether - free - world_the_end
Sorry if I sound like a noob but I'm not good with plugins so please bare with me if Its obvious what I'm about to say.
Recently a player died from me restarting and she claimed she was being hit by a zombie at the time. I remember when I downloaded this plugin a while ago there was a option to turn that off or on. I was wondering how can I make it where mobs don't combat tag other players.
Thanks
Best Regards Johnny G. | OblivionNetwork Owner
OblivionNetwork.enjin.com
Update to 1.7.2 :DDD
Add support to magic carpet plugin?
"Vault plugin not found" Uhm what? I have Vault installed....
Jack u said 2 months ago that you would update this plugin man.... Ive been waiting patiently, but if u arent gonna update it, say so so we can find something else plz.
Would it be possible to have a commands whitelist function so we are able to block all commands except a select few? This would prevent listing a huge number of commands in the config and instead only list the ones we want allowed, using the block all commands feature. For example, I'd like to allow /tag (/ct) but still block all commands.
Help! The Plugin doesn't work in the End!
Update for 1.7 please
Can You add options to enable choosen commands?
This really doesn't seem to be working at all in 1.7 :L Anyone else having this issue? It says their in combat, but they can log out whenever.
Players can do /f home even if all commands are disabled in combat, please fix this!
Thanks.
Works well on 1.7 but the world disable is not working for my MiniGames world. What should i do?
Its not working for me? Even tho i have Java 7, the Console can't seem to load the plugin up?
Patiently and eagerly waiting on new update :)
Just a heads up on a bug if you did not know, if you are combat tagged and you have the plugin "worldborder" You can pass through it when you have Block-Teleportation-Enabled: true. Just spams your screen with, "you have reached the worldborder. You cannont teleport while in combat." If you turn Block-Teleportation-Enabled to false it fixes the issue. Then teleporting is allowed which kind of makes combatlog a waste.