Combat Tag
This plugin is unsupported!!! Use CombatTagPlus instead.
The essential PvP plugin that prevents hit-n-quit players. No longer will the fun of killing other players be ruined!
Combat tag is a plugin that can prevent your players from pvp logging, period.
Reason why we developed this:
When your players are in the heat of battle, sometimes someone gets cold feet, and logs out while in combat!
This means that the player can no longer be harmed, because they are offline.
This can be EXTREMELY irritating to other players, because the person they were attacking, is now safe and keeps all of their items.
How it works:
Combat tag makes it impossible to pvp log!
When a player is struck by another player, combat tag logs it in its log.
If one of the players logs off within 10 seconds (time can be changed) of being struck, combat tag comes to play.
Combat tag makes it so that if the player logs off within the ten second field, he spawns an NPC with the same inventory/health as him.
The player that was attacking then can attack the NPC, and the same is done to the logged off player.
If the player kills the NPC, the player that logged off in combat is also killed, and drops everything in their inventory.
If the player causes damage to the NPC, the player that is logged off also takes the damage (including armor).
Video Demonstration: http://www.youtube.com/watch?v=g4G5MZmHA9A
Video tutorial espaƱol: http://www.youtube.com/watch?v=EXLi4vgJ-uc
Video Tutorial italiano: https://www.youtube.com/watch?v=kVixSdjBXvw
Features:
- Tracks players in combat
- Custom tag time
- Supports disabling in specified worlds
- Supports disabling commands while in combat
- Use /ct or /combattag to keep track of how long until combat is over
How to install:
Everything that is needed for an install should be located here:
http://dev.bukkit.org/server-mods/combat-tag/pages/setup/
Config:
Explanation of the config file options:
http://dev.bukkit.org/server-mods/combat-tag/pages/config-file/
Commands:
There are five commands:
All "ct" can be replaced with "combattag"
/ct = Check your remaining tag time
/ct reload = Reload Combat Tag's configuration file
/ct wipe = Wipes all npcs on the map
/ct command add /<command> = Adds command to blocked commands list
/ct command remove /<command> = Removes command from blocked commands list
Permissions:
There are currently four permission nodes:
Note: Ops automatically get permissions
combattag.ignore = Player does not get tagged and doesn't spawn npcs
combattag.ignore.pvplog = Player does get tagged, but doesn't spawn npcs
combattag.reload = Allow player to reload the Combat Tag configuration file
combattag.wipe = Allow player to wipe all npcs on the map
combattag.command = Allow player to modify disabled commands from in game
combattag.alert = Alert people with this permission of a person logging out while in pvp
Source:
https://github.com/TechzoneMC/CombatTagLegacy/
Problems:
If you have any bugs or feature requests, go here!:
https://github.com/TechzoneMC/CombatTagLegacy/issues
API:
If you wish to use the Combat Tag API:
http://dev.bukkit.org/server-mods/combat-tag/pages/using-the-api/
About Incompatibilities:
As with any plugin where fake players exist, there will be places where other plugins do not take into account the possibility of fake players and may have unexpected results. I can't change how other plugins handle these NPCs, so probably a good bet if you're getting random PvPLogger files is to change the npc name to "player." That way the player and the NPC will share the same files.
Known Incompatibilities:
- Heroes in both instakill and NPC mode - No duplication of items, but players will respawn in their old location with the health they logged out at
- ModifyWorld - Npcs will not take damage
https://github.com/TechzoneMC/CombatTagLegacy/wiki/Feature-ComparisonFeature Comparison
@mamago45
Same with me. Doesnt Work.
@mamago45
It works however it says NPC and not the player name ;) + Drops the skin however functionallity is great!
You just updated the title to 1597, but combattag doesnt work on 1597 for me. Is this for everyone or just me?
I sure hope this is updated soon, I saw the author has been updating his other plugins so I am very hopeful this one is coming!
Keep up the great work!
Bump.
Any updates or is this abandoned?
any news about 1.0.1? many ppl will logout when they saw his diamdon armor take damaged :)
think that could be also cool if NPC remain for a certain time and will not always wait that person relogin, beacuse nowatime to destroy diamdon armor player will spend alot of time :(
I love this plugin! It's nice to see that it's been updated recently. Keep up the good work. I can't wait for a 1.0 compatible version :)
Would it be possible to add specific command blacklisting whilst a player is engaged in PvP? For example, a config file that would allow server owners to specify a list of commands, like /home, that are temporarily disabled during Pvp?
@GioboiMC
which version do you use to make it work? =/ they are ot repsonding at all been 8 days now
Please update the plugin to work with 1.0.. My PvP server has had to downgrade to a very old version just to get it to semi-work.
That would be GREAT!
@schmoo592
@schmoo592
Does this mean that we will see a version for craftbukkit 1.0 that works soon? :D
The new update makes the NPC have the default (steve) skin, and has the name of PvPLogger#. As well as fixing bugs.
@dfvsdfvsbv
I can comfirm this please fix it ASAP! Will donate you 5 bucks :D
Hey i use now bukkit build 1470 so, there the NPC dont go away, when the player loggs out the NPC dont get removed. Can you fix it for this version? Would be great!!
@trc202
im confused? On other servers, it shows the persons name and their skin?
@hhaammzzaa2
Those are all intended effects.
Hey Im getting a serious problem. When someone logs off in the middle of combat, an npc generates but it doesn't have the players name or skin. They have the inventory though. Also, the name of the npc is 'PvPLogger1(if theres more than 1 pvp logger, it has higher number). The npc also doesn't move, like when you hit it. Please if you could fix this when you have time! Thanks
yay 1337 update - finally :D
@trc202
(sorry for the strange discription earlyer) what i ment was, if it is possible that if players log out there will always be an NPC taking there places no matter if they have been hit before or not. i want to use this to kind of force the player to only log out inside safe places.