CluckCluckBoom
Have you ever wanted the the chickens on your server to go boom when a player get's near them? Of course you have! This plugin will do just that. When a player gets near a chicken, there's a random chance of the chicken exploding and causing damage to the player. Players can diffuse chickens with a pair of shears and get a special reward! Now with configuration file and auto updating!
Current Features:
- Chickens go boom when a player is near
- Ability to diffuse chickens with shears
- Configurable distance from chicken needed to explode
- Configurable explosion power
- Configurable chance of explosion when sneaking, walking, and running
- Configurable toggle for terrain damage
- Auto-updating
Watch a video!
Credit goes to Ultibyte
Planned Features:
Maybe add permissions. Maybe.- If you have any other ideas for the plugin, just comment!
Commands:
- /cluckcluckboom help - Shows a list of commands
- /cluckcluckboom autoupdate <True/False> - Sets the config's AutoUpdate value
Permissions:
- cluckcluckboom.autoupdate - Allows for the use of the autoupdate command
Source
Source Code (Github)(This isn't kept up. Feel free to decompile the jar.)
Changelog:
- Version 1.5: *Latest Version*
- Fixed a major bug I never saw. Config will now save data correctly
- Added command for setting AutoUpdate value
- Added permission for autoupdate command
- Updated to 1.7.2
- Version 1.43:
- Updated to 1.5.2
- Version 1.42:
- Added more information to plugin.yml
- Version 1.41:
- Added notification to updater so the user knows the plugin is updating itself
- Version 1.4:
- Added the ability to diffuse chickens with shears! Get a special reward!
- Added configuration for chance of explosion when sneaking, walking, and running
- Version 1.3:
- Added Updater! Now you don't have to check back all the time!
- Version 1.2:
- This version contains the plugin.yml. Sorry about v1.1 :p
- Version 1.1:
- Added configuration for explosion power, terrain damage, distance from chicken and chance of explosion
- Version 1.0:
- Initial Release
Could be pretty neat! I can imagine admins setting up a course and letting all the players run though it, having it filled with exploding chickens, never knowing when the next chicken raining from the sky might explode. Do the chickens damage the terrain? if so maybe add a toggle for player only damage?