Claim Commands
Claim Commands provides more control over Grief Prevention claims by allowing players to set flags on them.
I was originally making this plugin for my server in my spare time and found a request on the Bukkit forums with some more ideas here so thought I would add those in as well.
I just did one with 50+ players on. Having massive lag spikes and on the graph its all CC
Try this. https://www.dropbox.com/s/6yilv7dp3pk1ht8/2013_08_31-15_58_50.exam
Also here is the graph from nolagg. http://i41.tinypic.com/14ce90x.jpg
Looking at the chat it looks like my spikes are coming from Event 28 me.ryvix.claimcontrol.ClaimTask But i know nothing
@ManBeastPigDev
Could be, especially if you're using CraftBukkit. Are you able to send me your examine file?
I'm finding my server very laggy about 60 players and i installed nolagg and did a examine and ClaimControl came top of the list. I guess a lot of checks have to be done. Would you say that's the source of my lag?
@ryvix
Thats a shame, I only recently found this plugin and it works better than gpflags and with custom enter/exit messages, exactly what I needed!
@GodsDead
No but that might be a good idea. Unfortunately it may be awhile before I make any changes or updates to any of my plugins.
For the entrymsg: '' can we input the claim owners username? "You are entering %username% claime area"
@Thecheatgamer1
That's actually what I'm working on next. What sort of features would you like for that?
I am planning to allow the pvp flag to work properly when claiming in the wilderness as well as options to prevent GP claims from being created in towns and towns from claiming over GP claims.
Is there a way you can make it so grief prevention and towny work together?
@yotamN
That is a Grief Prevention setting.
can you set max chunk that player can claim?
@Zilacon
That is likely an issue to take up with Grief Prevention.
Anyway you could make griefprevention work with tekkit 1.5.1 items? I tried putting the list into the config under mods and it does not work :(
@ManBeastPigDev
I uploaded a new version that should fix that issue.
@ryvix
Pretty much as i said. People with bows can kill people in pvp OFF claims. Such as (in my case) spawn and shopping areas. I dont know for sure if the person firing has to be outside the pvp zone but i dont think so.
@ManBeastPigDev
I tried to add projectile detection but maybe something isn't quite right. Are you able to explain in more detail what the problem is you're having? Thanks =)
There is a flaw ive been getting emails about. It seems that the /cc pvp flag works fine except for BOW shots. I also heard something about ender eyes, not tested that yet. Maybe projectile pvp is separate and needs adding?
thanks
@ryvix
Works great thanks :D
@ManBeastPigDev
I uploaded a new version that hopefully fixes that.
@ryvix
many thanks my players are soooo sneaky
@ManBeastPigDev
Thanks. I will fix it and upload a new version.