Sometimes chickens avoid limiter #31


  • New
  • Defect
Open
Assigned to _ForgeUser2804591
  • _ForgeUser16806160 created this issue Aug 24, 2014

    I am using this plugin on Cauldron server, version: 1.7.10-1.1207.01.187

    Everything else seem to follow the limits but for some reasons, every now and then, Chickens spawn in big amounts.

    Even when I have debug-messages: true I see that Chunk Spawner Limiter is actually culling chickens. For some reason, it sometimes doesn't do that.

    config-version: 1
    properties:
    
      debug-messages: false
      use-metrics: true
      check-chunk-load: false
      check-chunk-unload: false
      watch-creature-spawns: true
      check-surrounding-chunks: 2
      active-inspections: false
      inspection-frequency: 300
      notify-players: false
    
    spawn-reasons:
      NATURAL: true
      JOCKEY: false
      CHUNK_GEN: true
      SPAWNER: false
      EGG: false
      SPAWNER_EGG: false
      LIGHTNING: false
      BED: false
      BUILD_SNOWMAN: false
      BUILD_IRONGOLEM: false
      BUILD_WITHER: false
      VILLAGE_DEFENSE: false
      VILLAGE_INVASION: false
      BREEDING: false
      SLIME_SPLIT: false
      REINFORCEMENTS: false
      CUSTOM: true
      DEFAULT: true
    
    entities:
      ANIMAL:60
      MONSTER:100
      NPC:100
      OTHER:100
      SHEEP:3
      CHICKEN:1
      SQUID:3
      PIG:2
      COW:2
    
  • _ForgeUser16806160 added the tags New Defect Aug 24, 2014
  • _ForgeUser16806160 posted a comment Aug 24, 2014

    For testing purposes I set ANIMALS to 1. Looks like all animals are missing now but sometimes a group of 3-5 chickens still keep appearing (checking world generation by flying in creative mode).

    PS. I noticed some error messages in Cauldron log. To satisfy Cauldron I edited configuration file "entities"-section...

    #before
    entities:
      ANIMAL: 100
    

    ...to look like this:

    #after
    foo:
      ANIMAL:
      entities.ANIMAL: 1
    

    After the change, Cauldron log file doesn't show errors any more.

  • _ForgeUser16806160 posted a comment Aug 25, 2014

    After trying JAS and realizing that chickens have rather big chance to spawn passively I guesss it's the passive spawning that causes chickens to appear.


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