Default config
Here is the config.yml for versions 3+.
config-version: 1 properties: # Show debug messages. debug-messages: false # Help the developer know how popular the plugin is. use-metrics: true # Check a chunk upon load (ChunkLoadEvent). check-chunk-load: false # Check a chunk upon unload (ChunkUnloadEvent). check-chunk-unload: false # Check a chunk when a mob spawns (CreatureSpawnEvent). watch-creature-spawns: true # Radius of surrounding chunks to check. check-surrounding-chunks: 1 # When a chunk is loaded, recheck it periodically. active-inspections: true # How often, in seconds, to check the chunk. inspection-frequency: 300 # Notify players in that chunk if stuff has been culled. notify-players: false # Spawn reasons to cull on (during CreatureSpawnEvent) spawn-reasons: NATURAL: true JOCKEY: true CHUNK_GEN: true SPAWNER: true EGG: true SPAWNER_EGG: true LIGHTNING: true # These are deprecated, might not work in the future. BED: true BUILD_SNOWMAN: true BUILD_IRONGOLEM: true BUILD_WITHER: true VILLAGE_DEFENSE: true VILLAGE_INVASION: true BREEDING: true SLIME_SPLIT: true REINFORCEMENTS: true CUSTOM: true DEFAULT: true entities: ANIMAL: 50 MONSTER: 50 NPC: 50 OTHER: 500 # WATER_MOB: 5 # AMBIENT: 5 # CREEPER: 10 # SHEEP: 10 # OCELOT: 10 # GIANT: 10 # SLIME: 10 # GHAST: 10 # PIG_ZOMBIE: 10 # ENDERMAN: 10 # SILVERFISH: 10 # MAGMA_CUBE: 10 # CHICKEN: 10 # SQUID: 10 # WOLF: 10 # MUSHROOM_COW: 10 # SNOWMAN: 10 # VILLAGER: 10 # SPIDER: 10 # SKELETON: 10 # ZOMBIE: 10 # BLAZE: 10 # CAVE_SPIDER: 10 # IRON_GOLEM: 10 # WITHER: 10 # PIG: 10 # HORSE: 10 # WITCH: 10 # Exclude these worlds from limits. excluded-worlds: [] messages: removedEntites: "&7Removed %s %s in your chunk."