Default config

Here is the config.yml for versions 3+.

config-version: 1
properties:
  # Show debug messages.
  debug-messages: false

  # Help the developer know how popular the plugin is.
  use-metrics: true
  
  # Check a chunk upon load (ChunkLoadEvent).
  check-chunk-load: false
  
  # Check a chunk upon unload (ChunkUnloadEvent).
  check-chunk-unload: false
  
  # Check a chunk when a mob spawns (CreatureSpawnEvent).
  watch-creature-spawns: true
  
  # Radius of surrounding chunks to check.
  check-surrounding-chunks: 1
  
  # When a chunk is loaded, recheck it periodically. 
  active-inspections: true
  
  # How often, in seconds, to check the chunk.
  inspection-frequency: 300
  
  # Notify players in that chunk if stuff has been culled. 
  notify-players: false

# Spawn reasons to cull on (during CreatureSpawnEvent)
spawn-reasons:
  NATURAL: true
  JOCKEY: true
  CHUNK_GEN: true
  SPAWNER: true
  EGG: true
  SPAWNER_EGG: true
  LIGHTNING: true
  # These are deprecated, might not work in the future. 
  BED: true
  BUILD_SNOWMAN: true
  BUILD_IRONGOLEM: true
  BUILD_WITHER: true
  VILLAGE_DEFENSE: true
  VILLAGE_INVASION: true
  BREEDING: true
  SLIME_SPLIT: true
  REINFORCEMENTS: true
  CUSTOM: true
  DEFAULT: true

entities:
  ANIMAL: 50
  MONSTER: 50
  NPC: 50
  OTHER: 500
#  WATER_MOB: 5
#  AMBIENT: 5
#  CREEPER: 10
#  SHEEP: 10
#  OCELOT: 10
#  GIANT: 10
#  SLIME: 10
#  GHAST: 10
#  PIG_ZOMBIE: 10
#  ENDERMAN: 10
#  SILVERFISH: 10
#  MAGMA_CUBE: 10
#  CHICKEN: 10
#  SQUID: 10
#  WOLF: 10
#  MUSHROOM_COW: 10
#  SNOWMAN: 10
#  VILLAGER: 10
#  SPIDER: 10
#  SKELETON: 10
#  ZOMBIE: 10
#  BLAZE: 10
#  CAVE_SPIDER: 10
#  IRON_GOLEM: 10
#  WITHER: 10
#  PIG: 10
#  HORSE: 10
#  WITCH: 10

# Exclude these worlds from limits.  
excluded-worlds: []

messages:
  removedEntites: "&7Removed %s %s in your chunk."