This plugin does some smart manipulation of the server internals to prevent the following chunk sending problems:
- Chunks are only sent while you are moving - one chunk per movement packet.
- Chunks beyond your viewing distance are still sent if you moved away from them before they were sent to you.
- Chunks will not be sent if you are receiving too many other types of packets (many entities nearby, for example).
- Chunks are sent with the chunks nearest to you being sent first. If you are moving fast, this will only load chunks behind you!
Should be compatible with all other plugins, even plugins that mess around with chunks themselves, including spout!
Tested in the latest 1.0.0 dev builds, but should work for most older builds as well. Will gracefully fail if you are running an incompatible server and re-enable the vanilla chunk sending management.