Chest Commands
Unmaintained
This plugin is no longer being developed.
It is advised to switch to any other similar plugin that is being actively developed.
Since this plugin is open source, anyone can fork the source code and publish their own version (please do not use the same exact name).
Intuitive and powerful plugin to create graphical user interfaces using inventory menus, with icons to display information and run different actions.
Features
- Create multiple menus of different sizes.
- Open menus with commands, signs or items.
- Many options to customize the appearance of icons.
- Run different types of actions when players click on icons.
- Options to require money, XP levels, items or a permission to click on a specific icon.
- Dynamic placeholders (including PlaceholderAPI) and customizable static placeholders.
- Economy support through Vault (optional).
- Update notification of new releases.
- Developer API to create menus and register new placeholders.
- Efficient and quality code.
Comments section
Comments are enabled just for interacting with other users, you will not receive any official answers. To report bugs please check the FAQ and then, if the problem isn't solved, open a new issue on the issue tracker (on GitHub).
@tommygoesha It's not so complex...just give chestcommands.open.<file>.yml, if they don't have a permission, they can tell you the permission node they miss
@zvarcher If it says unknown command, it's working. You probably don't have that command, or you didn't configured well the warp
@RMMontage I'm trying it right now
Was too complicated giving them every single perm through Chestcommands that they already had so i downgraded back to 1.5.1
the commands doesnt work... if i put 'spawn' ;when i click it on the GUI it does nothing help..and if i put 'warp anywarpname' it sends me to spawn
ChestCommands v1.6 "bug":
Using MyCommand without "alias:" does not work, and can't set "alias:" as it has been removed.
@doodle653 Please paste your menu on pastebin
@Marium0505 Yes, you will find 3 example menus when installing the plugin
Updated to 1.6! Read the changelog, it contains many permissions changes! The users will be notified about missing permission nodes
Does it support multiple menus?
is this being even updated anymore?
I have a parkour menu on my server and I have a slot in the menu for each map but if I try and add more than 7 icons I get an error. Please Help
Server Log:
chc reload
08:32:19 [INFO] [ChestCommands] Loading menu: menu.yml 08:32:19 [INFO] [ChestCommands] Loading menu: parkour.yml 08:32:19 [WARNING] Unexpected exception while parsing console command "chc reload" org.bukkit.command.CommandException: Unhandled exception executing command 'chc' in plugin ChestCommands v1.5.1 at org.bukkit.command.PluginCommand.execute(PluginCommand.java:46) at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:189) at org.bukkit.craftbukkit.v1_6_R2.CraftServer.dispatchCommand(CraftServer.java:523) at org.bukkit.craftbukkit.v1_6_R2.CraftServer.dispatchServerCommand(CraftServer.java:512) at net.minecraft.server.v1_6_R2.DedicatedServer.ar(DedicatedServer.java:262) at net.minecraft.server.v1_6_R2.DedicatedServer.t(DedicatedServer.java:227) at net.minecraft.server.v1_6_R2.MinecraftServer.s(MinecraftServer.java:486) at net.minecraft.server.v1_6_R2.MinecraftServer.run(MinecraftServer.java:419) at net.minecraft.server.v1_6_R2.ThreadServerApplication.run(SourceFile:582) Caused by: java.lang.NullPointerException at com.gmail.filoghost.chestcommands.IconMenu.setItemNameAndLore(IconMenu.java:163) at com.gmail.filoghost.chestcommands.IconMenu.setOption(IconMenu.java:57) at com.gmail.filoghost.chestcommands.Main.loadMenu(Main.java:338) at com.gmail.filoghost.chestcommands.Main.loadConfiguration(Main.java:117) at com.gmail.filoghost.chestcommands.Commands.onCommand(Commands.java:36) at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44) ... 8 more
Parkour.yml:
#
#
#
#
##menu-settings:
#
#
#
#
##Could you please add/modify these things?
1. Option to open the GUI right-clicking on a villager? Maybe could be done this way:
Or, you could make it this way:
2. Option to remove the Attribute System that has been implemented on 1.6.2and potions' names and effects durations
3. Implement some parameters such as %player% to show the player's name, %econ% to thow his economy balance (Vault Integration), %plonline% to show online players and so on...
4. Support for items stacks, so I can choose to have Two Torches as icons
5. Vault support, so players pay with money when executing a command
6. MyCommand's commands integration
@RMMontage
i like that :P maybe hook into citizens?
@darkness1999
There is already sub-id support!
@ECRONCraft
There is already that feature!
complimenti filoghost bel plugin, bella idea
I have found a fix for alias commands, and BungeeCoord. Now the commands are executed as if the player really typed them in the chat. You won't need "alias:cmd" anymore.
For multiple menus and data values, search in the page, you will find them :) But it's better to download the plugin and to see the default menus.
Make so you can have multiple menus
@xH3LLRAIZ3Rx
That feature already exists... Look at the menu.yml
Can you add a feature where you right click a defined item to open up said menu
Can you add item sub-ids? For example for the spawner eggs...(if you want a certain spawn egg)
maybe hook into micro jump like createyourownmenus? Or support /bwarp (bungeesuit warp plugin) + /server [name]
what he said
V
except i have bungee warps for like /bwarp [name]