Chest Commands
Unmaintained
This plugin is no longer being developed.
It is advised to switch to any other similar plugin that is being actively developed.
Since this plugin is open source, anyone can fork the source code and publish their own version (please do not use the same exact name).
Intuitive and powerful plugin to create graphical user interfaces using inventory menus, with icons to display information and run different actions.
Features
- Create multiple menus of different sizes.
- Open menus with commands, signs or items.
- Many options to customize the appearance of icons.
- Run different types of actions when players click on icons.
- Options to require money, XP levels, items or a permission to click on a specific icon.
- Dynamic placeholders (including PlaceholderAPI) and customizable static placeholders.
- Economy support through Vault (optional).
- Update notification of new releases.
- Developer API to create menus and register new placeholders.
- Efficient and quality code.
Comments section
Comments are enabled just for interacting with other users, you will not receive any official answers. To report bugs please check the FAQ and then, if the problem isn't solved, open a new issue on the issue tracker (on GitHub).
I downloaded the latest version you provided and I myself have not got any issues with it. Great plugin, love it.
Good job!
@LordKainzo It should be fixed now. I wasn't doing a needed optimization.
@jefle I will add this in future versions, thanks for the advice
@flybelette You probably messed up something with the configuration. Check your console when you reload. I uploaded another version, tell me if the bug is fixed :) I cannot test it on my local server.
Hi ! during a short time after open a multiple-gui i can take any item in it. When my connection is very bad i can do this. all the command of the multiple-gui are made 4 times. I had this bug just one time, when i reload the Plug-In the bug disapear.
And now when Try to access a Multiple-Gui, it say "Can't find the [nameofthemenu].yml" Bye !
Hey, can you make it possible to run /menu through console?
Would be nice to execute the /menu command through a pressureplate with a other plugin, now it doesnt work. Hope you understand :)
Jefle from furiousarrow.com
@filoghost
Thanks, I cant confirm 100% that the lag was caused by updating to 1.5, but did want to drop it by you :) appreciate it!
I may have solved the lag and the bug that could make users take items out of the chest (not confirmed, but I added an extra check). Menus has now a limitation of 30 chars.
1.5 will not be published until I fix all these bugs
@flybelette Please tell me the steps to reproduce this bug, it's important! Thanks for reporting
@Shooty_ Try to use alias:cmd instead of cmd
@LordKainzo I will try this
@Shooty_ If you mean the hearts you can just search for heart symbol on google and you will find it
Hi, just a simple question, i'v tried to copy your "earths" for my own plugin, but ALT+3 doesn't seems to be the right "earth" how can i have earth like yours :D ?
@filoghost
After updating to the latest 1.5 - my players have been reporting "weird lag" in crafting benches - can this be caused by something from 1.4 to 1.5 ?
It's seems that your plugins don't work with BoosCooldowns, warmup doesn't apply :( it's not cool :(
@LordKainzo
Did the re-upload fix the exploits?
Hi ! I found two bug into the 1.5 Version,first during a short time after open a multiple-gui i can take any item in it, and 2nd all the command of the multiple-gui are made 4 times. Great Plug-in, Bye !
Can you have multiple menus?
@filoghost
<3
@LordKainzo You can open the menu as multiple commands, and I will add hook for economy. I recommand to use an economy plugin's command to charge users for now
@filoghost - is it possible to have a currency/vault hook to have a cost associated when clicking a GUI ?
Not 100% how well it would fit but I'd like for class selection to charge users... right now we'd either have to let them do it for free ... or maybe we can just do this...
/hero choose warrior -> force it to a new menu -> /hero confirm (at that point it charges them and we could have some detailed tooltips letting them know they will get charged if they click the icon.
Is there a way to force a command be run AND have it open up a new command? similar to the way multiple commands are run?
Sorry for the long message, I'd like to have that functionality.
I've completed multiple menus; I'm making a huge tutorial on the menus' items to teach you how to use all the new features. A folder will contain all your menus, and yes, you can link them to create submenus.
@LordKainzo You cannot stop the menu from closing, and it's not possible to hide the inventory
@reiniertown You shoud give your users the correct permissions, and I didn't understand very well what you're saying...
@iTeush I'm not adding complex settings
@Lakosta909 There is only 1 variable: <player>. I'm not adding others for now.
I will add multiple menus!
@mat41997
Just give them permission for that specific command the item executes?
whether you can use the GUI to bring the team to chat? And what a variable is needed for this? For example: a team in the GUI - f create (variable), press the button and this command will appear in the chat and just have to add the name of the faction? Or something like that?
Sorry for my bad English.
And what are the variables at all possible?