CharonsFerry1.9
Details
-
FilenameCharonsFerry.jar
-
Uploaded by
-
UploadedNov 10, 2012
-
Size21.08 KB
-
Downloads613
-
MD51ba8ea83f386a5fb138e3a013ab04f5b
Supported Bukkit Versions
- CB 1.4.2-R0.2
Changelog
1.9 Fixed minor null pointer exception when using /cf revive without arguments.
-Added Emerald block as gravestone type
-Emerald block grants strength enhancement on revive.
-Cleaned up autorevive. No longer broadcasts to the server, Players stay ghost the full time, countdown sent to players while dead.
-Cleaned up /ReviveAll. Only informs dead players. Cleaner implementation.
-If a players name will not fit on a sign it can now be continued to the third line.
1.5 Added the ability to check the boon state of others and the CharonsFerry.Boon.Other permission
-Added the ability for players to haunt their killers and the CharonsFerry.Haunt.Killer permission
-Added lapis block as gravestone type.
-Added Revived health being set by block type
-Global revive now starts you at half life.
-Improved error message quality and readability.
-Minor bug fixes.
1.4 Fixed none op players being able to puck up items.
-Added new features to the command Boon. Now tells if dead as well.
-Added player side death effects. Wade through a world of darkness.
-Added messages when players attempt to take actions prevented by Ghost status.
-Ghost leave a trail of smoke particles(Horribly original I know)
-Other minor bug fixes.
1.3 Fixed invisibility bug with ReviveAll.
None. Report any you find please.