Documentation

Preliminary documentation for the BukkitScript plugin.

Permissions

There is no permissions support for the commands provided by this plugin. All the commands described are available to ops, and ops only. You can use them from the console, but then there is no default world and no block to look at, so you will have to specify world names and block coordinates where applicable.

There is permissions support for the scripts themselves, in that they can test whether a player has a particular permission with the player.hasPermission(permission) property, which returns a boolean. It supports any permissions system which supports the Bukkit permissions API (also known as SuperPerms).

Named Blocks

This plugin works with "named blocks", literally specific in-world blocks that have been given a symbolic name to make them easy to refer to in event descriptors and scripts. See this page for details.

Scripts

The actual scripts consist of files in the scripts subdirectory of the plugin's data directory. See this page for details about writing scripts and interacting with the Minecraft world from them.

Events

Scripts can be bound to events. See this page for details of how to go about doing so.

Example

Check this page for a simple example to get you started.


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