GunGames
Note from the original author: I created this plugin many months ago and have since left the mainstream bukkit development scene. I am not offering support for this plugin nor updating it any longer.
You can now toggle the use of unlimited ammo! /gg useammo; version 0.4.4 and up.
I don't always have time to find bugs, mind answering the poll?
GunGames
Have you ever wanted to experience Call of Duty in minecraft? Yes, yes you have. You can't deny it. Stop lying to yourself. With GunGames, not only can you now experience Call of Duty in minecraft, but you can play one of the best game modes possible!
Information
GunGames utilizes the Bukkit API to allow the creation of arenas. Within said arenas, you can play the well known Call of Duty game mode known as Gun Games.
For those of you who have yet to play Gun Games or do not know what it is, let me explain... Every player starts with the same gun - a pistol. Each time you kill a player, your gun levels up. There are 5 guns in total; each one has two levels. The first level of each gun is single file. The next is fully automatic. This creates ten guns in total; each gun with a different power level. The first person to reach the tenth gun and kill a player is the winner. Be warned though, players can knife you; downgrading your current gun level. Removed this feature, was too over powered.
Arena Creation
- To get started, place the "GunGames.jar" file within your plugins directory. This directory is located within your server directory, and named "plugins". An example structure layout is [Bukkit/Spigot/Bukkit Forge]->[Plugins]->[GunGames.jar].
- Now you can either reboot, startup or reload your server. I suggest rebooting/starting up, but you can also reload and this is just my personal preference.
- Now that your server has (re)booted/reloaded, you can type /gg for a list of commands. This help page lists all the possible commands; anybody with the GunGames Admin Command permission will be able to view the administrator commands (see below).
- To create your first arena, type "/gg giveaxe". This command gives you an axe which enables you to select the boundaries of your arena. Upon left/right clicking with this axe, a gold/diamond block will be placed, reverting to the previous block ten seconds later, showing you your chosen boundaries.
- Once you have selected the minimum/maximum boundaries, stand on top of the first arena spawn point. Next, type "/gg createarena [ArenaName]" - you can specify whatever name your heart desires.
- You will now see that your arena has been created. The maximum players for a game depends on the amount of spawn points within that arena. When creating the arena, there is only one spawn point. To add more, type "/gg addspawn [ArenaName]" - this command adds a spawn point at the position you're standing for a specific arena. The maximum player limit is also increased by an integer of one when using this command. Note: the lobby for this arena will be set to your current position; you can change this by typing "/gg setlobby [ArenaName]".
- Now, your arena has been fully created. To specify the lobby for that arena location, execute the command "/gg setlobby [ArenaName]" - this sets the lobby spawn point to your current location for a specified arena. Note: you will need WorldGuard/Other Protection for your lobby as this plugin doesn't implement it.
Signs
- To create a sign wall, first you need the sign region selector. To get this, issue the command "/gg signaxe" - this command will you give a diamond axe that you can use to select a sign region. Left click on the first sign, and right click on the last sign with the axe. This plugin enables you to have a multi-row sign layout (like mcsg).
- Now you have your region selected, issue the command "/gg setsigns [ArenaName]". If the region you selected only contains signs, it will work. If the region contains air spaces or other blocks, the plugin will return an error message.
- Once you have successfully defined the signs for an arena, they should automatically update. The first sign should say "GunGames" in dark red; the rest will either say "Status" or the player count depending on the sign.
- Every time a player join or leaves a game, the arena changes state or server reloads, the signs will automatically update. If you find any bugs, please report them below.
Permissions
GunGames.cmd.help.admin | This allows a user to view the administrator command list for GunGames. | |
GunGames.cmd.help.default | This allows a user to view the command list for GunGames. | |
GunGames.arena.create | This allows a user to create an arena. | |
GunGames.arena.delete | This allows a user to delete an arena. | |
GunGames.arena.join | This allows a user to join an arena. | |
GunGames.arena.leave | This allows a user to leave an arena. | |
GunGames.arena.start | This allows a user to forcefully start an arena. | |
GunGames.arena.stop | This allows a user to forcefully stop an arena. | |
GunGames.arena.giveaxe | This gives the tool needed to set boundaries for an arena in creation process. | |
GunGames.arena.addspawn | This allows a user to add a spawn point to a specified arena. | |
GunGames.arena.setlobby | This allows a user to set the lobby for a specified arena. | |
GunGames.arena.setsigns | This allows a user to define arena signs. | |
GunGames.arena.signaxe | This gives the tool needed to set boundaries for an arena sign region. | |
GunGames.gun.useammo | Toggle unlimited ammo. |
Demonstration & Tutorial Video
Updated for version 0.4.3.1;)
Source Code
@donnie8986
At the moment, there is no extra ammo feature. I'll add this in. I might implement mcmmo, but this would take a while.
Hello,
I have another question: Will there be mcMMO compatibility? For example when shooting a hoe it says, "Lower your hoe, Raise your hoe" or something of that variation. It spams chat a bit. Moreover, I was testing the plugin with a group and after a while of shooting and reloading, the ammo ran out. Aren't the guns supposed to have unlimited ammo? If not, how do you buy acquire more ammo? I really see this plugin going far, keep up the good work!
@ajay01281990
I'll work on this soon.
MCMedia can you make it after they do the game make players do command in config like /server lobby which you can disable or enable because i use bungee on my servers
@donnie8986
Thanks for the feedback;) Version 0.4.4 will remove the kicking.
Hello,
Will there be a more detailed configuration file in the near future? I would like to disable the feature that kicks the player upon executing the command /gg leave. Moreover, your plugin is really neat!
@ajay01281990
By the looks of it, there is another plugin interfering with GunGames called Minigames.
i just found it that it works fine using command only the sign
http://pastebin.com/fQhR8YHD
@ajay01281990
Kinda need the full error.. Paste your logs onto pastebin and link it back.
even tryed to make a new arena named city but did not work
@ajay01281990
That's very strange. Could you post the full error please?
no its not 38 characters long its named Park
@ajay01281990
I take it that the arena name is 38 characters long?
@ajay01281990
Sure:)
having an error
Internal Exception: io.netty.handler.codec.DecoderException: java.io.IOException: The received string length is longer than maximum allowed (38 > 15)
after clicking the join sign
MCmedia may i be tester? i own servers and i will run this plugin on my server tell me if you want me to be tester
@TarikBerk
I'll work on configurable messages. After I have included all features I want and others, I will work on crackshot.
@MCMedia
Is it possible to change the messages displayed or change the weapons?
Also, is it possible to use this plug-in with crackshot?
I'm planning on making a server for guns and put gamemodes in it, so, I don't want them to conflict.
@TexoLineHD
Removed in version 0.4.2. This is meant to be realistic, guns don't have unlimited ammunition.