Build-in-a-Box
Build-in-a-Box
THE CURRENT RELEASE IS BROKEN. USE THE DEVELOPMENT BUILDS
This plugin is being abandoned in favor of a 'lite' version which will not support storing container contents, Locking/Unlocking or block break protection. It was written as a proof of concept, and has served it's purpose, however, due to limitations of the bukkit api, it does not scale over long-term extensive use on a single server, it will accumulate stale data over time. There is no solution except to not store this data. Please do not post or message me asking for support. If you need a working version, download the latest development build. If you're considering using this plugin for a new server, please don't, unless you intend to keep it updated yourself (source code is on github)
Build-in-a-box adds special EnderChests which, when placed, will allow players to instantly and automatically construct a building. buildings can be locked, unlocked, picked up and placed again. In it's default configuration, Build-in-a-Box works almost exactly like the buildings from The Shotbow Network's Wasted, but it doesn't stop there. Almost every aspect of the plugin can be configured, you can easily disable the locking, unlocking and pickup features to provide simple pre-fab buildings for donator perks, or whatever you'd like to do with them.
Features
- [0.2.0] No longer uses WorldEdit for region selection, use a gold hoe instead (configurable)
- Fireworks!
- per-building-plan permissions for give, place, pickup, lock and unlock.
- Anti-cheat and NCP Support
- Automatic update notifications
- Configurable build speed and animations.
- Compatibility with logging/rollback plugins.
- Compatibility with land-protection plugins (WorldGuard, GriefPrevention, Towny, Factions etc)
- Buildings can be given in kits, sold in shops, etc.
- Economy support, add costs for build, pickup, lock and unlock actions.
- Fully translatable.
- Optional potion effect while carrying a building
- Container contents persist when carrying a building
- Building plans support individual lore descriptions
- Optional block-protection for all buildings.
- Configurable lock/unlock times
Commands
- /biab give [player] <buildingPlan> - give a player a Build-in-a-Box of the specified building.
- /biab save <buildingPlan> - save the current WorldEdit clipboard as a new building plan.
- /biab list [<page>] - list available building plans.
- /biab delete <buildingPlan> - Delete a building schematic.
- /biab setdescription <buildingPlan> <description line 1> | <description line 2> ...
- /biab setdisplayname <buildingPlan> <Display Name>
- /biab permanent - enter the command then punch an enderchest to convert the building to a permanent stucture.
Permissions
These have been overhauled in 0.1.6. you may need to make changes to your permissions.
biab.save
- allows a player to save building plans.biab.delete
- allows a player to delete a building plan.biab.admin
- combination of biab.give and biab.savebiab.permanent
- allows a player to use /biab permanentbiab.unlock.others
- allows a player to unlock another players BIAB Chest.
biab.give.*
- allows a player to give out any BIAB chest.biab.place.*
- allows a player to place any BIAB chest.biab.pickup.*
- allows a player to pick up any BIAB chest.biab.lock.*
- allows a player to lock any BIAB chest.biab.unlock.*
- allows a player to unlock any BIAB chest that is locked by them.
The .*
permissions above apply to all available 'Building Plans', in addition to these, you may use the individual permission nodes for each building plan.
Tutorial
Defining new Buildings
BIAB doesn't come with any buildings, you'll have to create some.
- Build something... a house or tower, complete with the enderchest somewhere outside
- Use the worldedit wand (Wooden axe by default) to mark the corners of the area.
- use "/biab save mynewbuild" to save it.
The new building is now available to give to players using "/biab give <player> mynewbuild"
Configuration
BIAB can be configured to suit many situations. a fully documented config.yml can be found here
Translating
to translate BIAB into your own language:
- copy the default
english.yml
fromplugins/BuildInABox/lang/
to a new name. (eg.esperanto.yml
) - translate the strings in the file.
- set the
language
config variable to your language name (eg.language: esperanto
) - restart the server.
note: a (possibly outdated) version of the default english.yml is available here
TODO
- save mode which takes the current building and enderchest with it.
- Allow schematics to use a 'padding block' (sponge?) to define blocks that should be left out underground.
- add an option to make locking actually lock the doors and containers to the buildings owner.
Source Code & Development Builds
Source code is available on Github
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
BuildInABox Development Builds
Other Plugins
- Scribe - Transfer enchantments from items to books using an anvil
- JukeLoop - Makes jukesboxes loop, rotate through nearby chests, activated by redstone and much more,
- EnhancedFishing - Adds tons of fishing enhancements including complete control over the bite chance.
- PotatoBombs - Allows players to craft poisonous potatoes into devastating and hillarious magical landmines.
- Saddlebags - Adds an inventory to saddled pigs.
- SalvageSmelter - Allows furnaces to smelt down tools and armor.
- Compressors - Turn hoppers into 'block compressors'.
- Autocrafter - Turn droppers into redstone-powered crafting tables.
@skrubzilla
same bug here on craftbukkit 1.7.2
and yes I use dev. build 0.2.1
please fix this "save" bug (without fix this = plugin unusable)
thx!
Yeah, same here with the selection tool and enderchest. I am on newest dev bukkit 1.7.2. Would love to see this working in my server. Please dont hesitate to ask for feedback as to bugs or an issues that it may cause would love to help any way that I could.
I used any selection tool .Also can't select the ender chest
Can you make a updated video for this plugin I can't figure it out every time i select the area with the gold hoe it asks to select the ender chest how do I do that?
when i do /biab save plan its say me EVERY now use the selection toll to choose an ender-chest ro save-it in
I've tried java for a while, not into minecraft and plugins. But with some help I could try it i think... tell me what you think, also on level what is this plugin. would it be too difficult for me?
Kilian
@StoneCraftCZ
Thanks for the helpful feedback.
1.7.2 is better
@Primescore
thanks?
All we need is just a 1.7.4 version that works.
do you 1.7.2?
@metalhedd
Could you at least release a "basic" 1.7 build with just the bare minimum required(I.E. just the building creation, naming, and placement)? I really needed this for my server, as it was an important part of it, and then it became outdated, so...yeah, really need this plugin if at all possible.
@metalhedd
:( this is sad news indeed. Unfortunately I am not a developer and don't have the time to learn java just yet (am trying to find the time) or I would most certainly step up to the plate for this plugin as think it adds just the right element for newbies who want a little town but are not "creative" enough yet.
@Primescore
No idea, and no guarantees that there will be. The plugin needs a lot of work and I haven't got a lot of time to put into it. a basic 1.7 compatible build shouldn't be TOO difficult, but there are outstanding issues that require a bit of a redesign to really get this plugin to where it should be. On that note, if anyone is interested in contributing, the source is on github.
When will a 1.7 version be released? I am eager to update my server, but this plugin is a main essential plugin so it's holding it back.
@metalhedd
any eta on 1.7.2 working version. just found this then a week later updated so pretty keen to properly implement it to server.
@Chaoticskys
if you scroll up this page you will see a heading "Source Code & Development Builds" at the bottom of that section and immediately above the heading "other Plugins" in blue writing is "BuildInABox Development Builds" click on the blue writing and it will take you to the development build.
@Chaoticskys
I can't I got in trouble for posting the link once already. just look up, it says "Source Code & Development Builds" in big letters, and at the bottom of that section is a link that says "BuildnABox Development Builds".
No I don't have skype, and if you wanted it to ask me to do some sort of custom work, no, I'm not interested :)
@agonizedchain
would you mind linking me the build DL plz also do you have skype ?
@Chaoticskys
dev build worked great for us when using 1.6.4 but does not work with 1.7.2 :( I hope there is an update soon.