changelog

0.1.2

  • Economy support via vault. allows costs to be assigned to build/pickup/lock/unlock actions.
  • Added support for display names on building plans, which may include spaces. (set using /biab setdisplayname)
  • Added /biab permanent command. type it, and punch a chest to convert the building to a permanent structure and destroy the chest.
  • disabled carry-effect by default.
  • Automatic updating of existing itemstacks when displaynames/descriptions are updated.

0.1.1

  • Fixed a bug restoring ground-blocks between server restarts.
  • added /biab setdesc command to set plan descriptions.

0.1.0

  • Added /biab delete <plan> command
  • Fixed bug after a player logs out while building.
  • Fixed bug deserializing empty replacedBlocks data
  • Added some missing translations
  • Queue chunk unloading after initializing datastore.
  • added option to disable pickup
  • added option to change enderchest to another directional block
  • made build animation skip air blocks.

0.0.5

  • added individual permissions for build/place/lock/unlock/unlock others
  • added configuration option to disable the locking mechanic completely.
  • added configuration option to prevent people from unlocking things they didn't lock themselves.
  • added configuration option to prevent placing non-BIAB enderchests.
  • added option to turn of build-animation shuffling.
  • exposed the double-click timer as a configuration option.
  • added some missing translations.

0.0.4

  • Added translation support
  • Much improved building animations
  • Fixed bug which allowed players to pick up a chest while the building was being build, causing wierdness.

0.0.3

  • List of all available building-plans. ( /biab list [<page>] )
  • Much smoother building animations (ground-up)
  • Containers keep their inventories!
  • case sensitivity issues fixed.
  • Configurable potion effect while carrying.
  • fixed torches and some other blocks being duplicated and dropping as items during build.
  • Buildings can extend underground. (the enderchest defines ground level.)

0.0.2

  • Fixed lingering block-protection after buildings are picked up
  • Improved command handling
  • Eliminated the //copy step when creating a new building, just create the worldedit selection and use /biab save <name>

0.0.1

  • Initial Release